Search found 40 matches

by darkmatter
Sun Nov 11, 2007 1:58 pm
Forum: Bug Discussions
Topic: Batch export don't accept dragged files
Replies: 2
Views: 3196

i have this problem too, but I'm using windows vista... what's the problem?
by darkmatter
Wed Sep 12, 2007 3:50 pm
Forum: How Do I...?
Topic: Error... maybe a bug?
Replies: 9
Views: 2834

I unistalled the normal pack, installed the mega pack, and still nothing... the problem is bigger that what i tought :( maybe some kind of incompatibility with vista? Edit: Whow problem solved... it's strange, but i only can change the compress setings if i use the arrow keys... :shock: thanks for t...
by darkmatter
Wed Sep 12, 2007 2:42 pm
Forum: How Do I...?
Topic: Error... maybe a bug?
Replies: 9
Views: 2834

well, i have the k lite codec pack in my sistem... That shouldn't be enough? And is that codec pack compatible with windows vista? Thanks for the help =)
by darkmatter
Wed Sep 12, 2007 4:36 am
Forum: How Do I...?
Topic: Error... maybe a bug?
Replies: 9
Views: 2834

KenW wrote:After you've checked Avi in AS, What codec's do you have available in your export animation list?
None... There is only one to choose, and I think it is the uncompressed one :\
by darkmatter
Wed Sep 12, 2007 2:51 am
Forum: How Do I...?
Topic: Error... maybe a bug?
Replies: 9
Views: 2834

KenW wrote:Uhh, its not a bug. it exported to AVI using Cinepak codec by Radius quite well.
and how do I export like that?
by darkmatter
Tue Sep 11, 2007 8:36 pm
Forum: How Do I...?
Topic: Error... maybe a bug?
Replies: 9
Views: 2834

Error... maybe a bug?

Well, I made a animation, but when i export it .avi, I try to open it and it says i don't have the necessary codecs :?

http://www.mediafire.com/?5gczcdgxwxx

please if someone can see what the problem is... hope it's not a bug :S
by darkmatter
Mon Sep 10, 2007 5:46 pm
Forum: How Do I...?
Topic: More than one .dat per switch layer.
Replies: 3
Views: 1517

More than one .dat per switch layer.

There is no way to have more than one .dat file in a mouth switch layer? :?

It was a big audio file, so I made various .dat files so it was easier for me to lyp synch :roll:
by darkmatter
Fri Sep 07, 2007 8:57 pm
Forum: Share Your Work
Topic: New char
Replies: 4
Views: 1372

I think he is a very cute little guy! The expressions and movement, along with the dialogue, (I think) determine whether he is funny or not. It's a great start and I really like it. Drawing cartoon characters is probably like everything else, the more you do of it, the bettter you become! If I had ...
by darkmatter
Fri Sep 07, 2007 1:41 am
Forum: Share Your Work
Topic: New char
Replies: 4
Views: 1372

IMHO it really doesn't matter whether you can or can't draw to make cartoons. Some of us may be >ahem< age advantaged >ahem< enough to remember such classics as "Rocky and Bullwinkle". 'Didn't exactly look like it was drawn by Leonardo Da Vinci. I think what really matters in drawing toon...
by darkmatter
Fri Sep 07, 2007 12:51 am
Forum: Share Your Work
Topic: New char
Replies: 4
Views: 1372

New char

Well, now that I learnt the basics of the program, I'm starting to make my own animation style... I'm really not a good drawer, so I made something very simple and cartoon like. I really like the result, but I'm really open to suggestions. http://img519.imageshack.us/img519/3209/19425372qc0.png http...
by darkmatter
Thu Aug 30, 2007 2:27 pm
Forum: How Do I...?
Topic: another joint problem.
Replies: 5
Views: 1789

The solution of duplicate layers and delete the shapes that are not going to be shown on each layer works only for bone motion. If there is any reason to make point motion (adjust some joint for example) you can use the GREAT embedded script made by fazek (meshinstance.lua) You can download it here...
by darkmatter
Wed Aug 29, 2007 7:21 pm
Forum: How Do I...?
Topic: another joint problem.
Replies: 5
Views: 1789

Let's imagine a body with arms and a "continuous" out line that should be "connected". The trouble arises when the arms are not actually connected to the body on the same layer with the same shape. The strokes don't stay lined up. Is this one of the problems you are talking abou...
by darkmatter
Wed Aug 29, 2007 6:44 pm
Forum: How Do I...?
Topic: another joint problem.
Replies: 5
Views: 1789

another joint problem.

Well, another problem... Now I can make smooth joints, but another problem appeared. When the outlines are on, the "conection" with the torso, brings many problems. I figured out some solutions to this problem, but all them have problems. I searched the forum for solutions, and the only on...
by darkmatter
Mon Aug 27, 2007 4:56 pm
Forum: How Do I...?
Topic: Bones problems.
Replies: 12
Views: 4253

Thanks =) After many readings and many tryings, I made a bone setup that i really like :D Thanks genete and heyvern =)
by darkmatter
Mon Aug 27, 2007 1:10 am
Forum: How Do I...?
Topic: Bones problems.
Replies: 12
Views: 4253

There isn't any step by step tutorial anywhere? I'm not "getting" this, i've read the all topic a bunch of times, i tryied to do this alone in every way, but it gets always wrong... :cry: