oh and you have parented the hip to the last bone of the "invisible chain"?
and have locked the feet bones?
nice!!! I'll try
thanks
Search found 12 matches
- Wed Sep 17, 2008 3:43 pm
- Forum: How Do I...?
- Topic: ik chain
- Replies: 10
- Views: 1756
I've upload the setup reference at this link
http://img261.imageshack.us/my.php?image=setupikzm3.jpg
the problem is have two parents for a child ik chain... or another trick
thanks
fabrizio
http://img261.imageshack.us/my.php?image=setupikzm3.jpg
the problem is have two parents for a child ik chain... or another trick
thanks
fabrizio
- Thu Sep 11, 2008 12:49 pm
- Forum: How Do I...?
- Topic: ik chain
- Replies: 10
- Views: 1756
- Thu Sep 11, 2008 10:13 am
- Forum: How Do I...?
- Topic: ik chain
- Replies: 10
- Views: 1756
- Thu Sep 11, 2008 9:13 am
- Forum: How Do I...?
- Topic: ik chain
- Replies: 10
- Views: 1756
ik chain
Hi
I would animate a person that is hanging for his feet using the dynamics... but I have a problem: is't possible to make one bone to be child of two bones in the same time ( the pelvis bone is child of the two haunch bones)
thankyou
fabrizio[/img]
I would animate a person that is hanging for his feet using the dynamics... but I have a problem: is't possible to make one bone to be child of two bones in the same time ( the pelvis bone is child of the two haunch bones)
thankyou
fabrizio[/img]
- Fri Sep 05, 2008 11:02 am
- Forum: How Do I...?
- Topic: bones hierarchy
- Replies: 4
- Views: 974
select multiple layer...
... simultaneously and activeted them from the work area... is it possible?
thanks
fabrizio
thanks
fabrizio
- Fri Sep 05, 2008 10:51 am
- Forum: How Do I...?
- Topic: bones hierarchy
- Replies: 4
- Views: 974
- Fri Sep 05, 2008 10:19 am
- Forum: How Do I...?
- Topic: bones hierarchy
- Replies: 4
- Views: 974
bones hierarchy
I did hierarchy of bones.
Head bones( a switch layer for change head)are nested in torso bone(a bone layer)... it works, but I can't see the two groups of bones simultaneously on the timeline, and so it's not easy to animate; is there a workaround?
thanks
fabrizio
Head bones( a switch layer for change head)are nested in torso bone(a bone layer)... it works, but I can't see the two groups of bones simultaneously on the timeline, and so it's not easy to animate; is there a workaround?
thanks
fabrizio
- Thu Sep 04, 2008 8:17 am
- Forum: How Do I...?
- Topic: bones and switch layer
- Replies: 7
- Views: 1315
- Wed Sep 03, 2008 6:22 pm
- Forum: How Do I...?
- Topic: bones and switch layer
- Replies: 7
- Views: 1315
I tried, but if the bone layer is under the switch layer i can't switch between the expression: the switch layer let me keyframe only the bone layer(right click on the switch layer), and I have some problems with the render. I have found a not simple solution: deleted the switch layer and animated t...
- Wed Sep 03, 2008 4:44 pm
- Forum: How Do I...?
- Topic: bones and switch layer
- Replies: 7
- Views: 1315
Hi, I have done an animation of an head with some expression using the switch layer to simulate frame by frame animation. Then I put bone to the head to bend it. But the head only rotates not bends and dynamics bones put in the hair doesn't work. The structure is Bone layer>switch layer> expression ...
- Wed Sep 03, 2008 4:08 pm
- Forum: How Do I...?
- Topic: bones and switch layer
- Replies: 7
- Views: 1315
bones and switch layer
Hi, I have done an animation of an head with some expression using the switch layer to simulate frame by frame animation. Then I put bone to the head to bend it., but it only rotates not bend and dinamics bones but in the hair didn't work. the structure is Bone layer>switch layer> expression layers....