Search found 26 matches
- Sat Jan 17, 2009 3:28 pm
- Forum: Share Your Work
- Topic: "Ultimate Warrior" fighting test.
- Replies: 5
- Views: 1257
- Sat Jan 17, 2009 3:24 pm
- Forum: Share Your Work
- Topic: new star wars spoof done in AS
- Replies: 5
- Views: 1383
- Tue Nov 25, 2008 1:46 am
- Forum: How Do I...?
- Topic: Set Origin Keyframe
- Replies: 9
- Views: 2398
Set Origin Keyframe
Is the "set origin" a channel that can be animated? If not, how can you get a layer to rotate around a different center at different frames?
- Tue Nov 25, 2008 12:18 am
- Forum: How Do I...?
- Topic: Posing character bones
- Replies: 3
- Views: 1062
- Mon Nov 24, 2008 1:33 am
- Forum: How Do I...?
- Topic: Posing character bones
- Replies: 3
- Views: 1062
Posing character bones
I just spent a little time rigging a "character" of mine and I find it really annoying when posing the figure in"z" (manipulate bones) mode because the strength halo that surrounds the bone. I want to be-able to see the bones but not the halo. Is it possible?
- Mon Nov 24, 2008 12:02 am
- Forum: How Do I...?
- Topic: (repost) visibility problems!!!
- Replies: 3
- Views: 1275
- Sun Nov 23, 2008 2:17 pm
- Forum: Share Your Work
- Topic: First Walk Cycle
- Replies: 7
- Views: 1951
- Sun Nov 23, 2008 2:14 pm
- Forum: Share Your Work
- Topic: Four tv spots
- Replies: 17
- Views: 4279
- Sun Nov 23, 2008 2:06 pm
- Forum: Share Your Work
- Topic: GIF work
- Replies: 4
- Views: 1399
- Sun Nov 23, 2008 2:03 pm
- Forum: How Do I...?
- Topic: Importing images while at frames other than 0
- Replies: 2
- Views: 910
More than one way to....
Thanks G. Upon looking around in the timeline I also found that there is a layer visability channel and that you can animate that attribute. I just copied the keyframe from frame 1 and pasted it to frame 0.
- Sun Nov 23, 2008 12:13 am
- Forum: How Do I...?
- Topic: Importing images while at frames other than 0
- Replies: 2
- Views: 910
Importing images while at frames other than 0
I imported an image while at frame number 1 in the timeline. I added a bone layer to it and when I went to frame 0 to begin adding bones to the image I could no longer see the image. Is there a way around this or am I forced to always import images at frame 0?
- Sat Nov 22, 2008 2:18 pm
- Forum: Share Your Work
- Topic: Finished Commercial Webspot
- Replies: 18
- Views: 5332
- Fri Nov 21, 2008 1:33 am
- Forum: Share Your Work
- Topic: Finished Commercial Webspot
- Replies: 18
- Views: 5332
I like the car in the background. Is that a 3D object? Aside from all the negativity going on here. I'd like to make a constructive criticism. This is an animation and there is movement here. The character is well made and designed but when he turns his head from side to side between time :20 and :2...
- Thu Nov 20, 2008 2:51 am
- Forum: How Do I...?
- Topic: Add a "stationary" keyframe.
- Replies: 3
- Views: 943
Add a "stationary" keyframe.
Hey, might get this one a lot and maybe I just need to add a script or something but I wondered if there was a way to add a keyframe in the timeline that would capture the current frame as is. So for instance......I have a stationary ball at frame one and lets say I go all the way to frame 100 and I...
- Wed Nov 19, 2008 3:14 am
- Forum: Share Your Work
- Topic: Raven
- Replies: 40
- Views: 12726