Search found 599 matches
- Thu Jun 12, 2025 2:16 pm
- Forum: Feature Request Discussions
- Topic: New features on "Copy Current Frame"
- Replies: 2
- Views: 211
Re: New features on "Copy Current Frame"
For what it's worth, and if this is just about the cycles - there's always a bone channel in red, for selected bones. So, if you copy/paste these - the rest of the document/channels remain the same, or with the ongoing (background) animation on.
- Thu Jun 05, 2025 12:02 pm
- Forum: General Moho Discussion
- Topic: Can't animate the drift color independently
- Replies: 15
- Views: 585
Re: Can't animate the drift color independently
- btw, why it would have the swinging effect when animating the layer rotation, although it looks alive? Two things came to me mind - the centres of the circles and the rotation pivot point don't match (deploying grid while constructing/drawing could prevent it), or splitting the curve caused uneve...
- Wed Jun 04, 2025 1:38 pm
- Forum: General Moho Discussion
- Topic: Can't animate the drift color independently
- Replies: 15
- Views: 585
Re: Can't animate the drift color independently
It's a bit easier now to propose a solution. Color Points could help. Although it would not be applied to a stroke but rather on a ring, you may still achieve the desired effect. Unlike Color Drift, changes on CP can be animated. As in the example, you might need additional points for fine gradation...
- Mon Jun 02, 2025 3:16 pm
- Forum: General Moho Discussion
- Topic: Can't animate the drift color independently
- Replies: 15
- Views: 585
Re: Can't animate the drift color independently
Perhaps creating a duplicate layer/s, with those new colours, and then switching through visibility.
Or perhaps Color Points could be a handy alternative
Or perhaps Color Points could be a handy alternative
- Sat May 24, 2025 12:49 pm
- Forum: General Moho Discussion
- Topic: New Posts
- Replies: 5
- Views: 373
Re: New Posts
Hi, D.K
I've bookmarked the New Posts page and it works like a charm.
I hope this could help you solve the issue.
p.s.
even the button, at the top, works on my end
I've bookmarked the New Posts page and it works like a charm.
I hope this could help you solve the issue.
p.s.
even the button, at the top, works on my end
- Tue May 20, 2025 10:15 pm
- Forum: How Do I...?
- Topic: Fringe happening with masking
- Replies: 4
- Views: 316
Re: Fringe happening with masking
My previous post was about adding/activating Exclude Strokes option. That way, you would not need Overlay because everything would be masked inside the shape but inside the stroke as well (no overlap, even from shapes going outside the head shape). However, you'd still have that fringe. Minimal but ...
- Mon May 19, 2025 1:02 pm
- Forum: How Do I...?
- Topic: Fringe happening with masking
- Replies: 4
- Views: 316
Re: Fringe happening with masking
Perhaps you could try these settings for the layer/s below the highlights and shadows


- Wed May 14, 2025 9:55 am
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 1213
- Tue May 13, 2025 11:49 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 1213
Re: Particle layer start time crash/more UI bugs
So, what if you save the file delete the character's group/layer adjust the things through the sequencer and then import the character, from that previously saved file through Import/moho objet, wherever you need it You keep all the animation for the character, it would be placed/timed as you like a...
- Tue May 13, 2025 11:40 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 1213
Re: Particle layer start time crash/more UI bugs
" if i want to delay any character's start time.... "
What do you mean by this - delay?
What do you mean by this - delay?
- Tue May 13, 2025 11:22 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 1213
Re: Particle layer start time crash/more UI bugs
I have no doubt offsetting would cause the crash. Why you keep insisting on it?
Either delay the start for particles or insert the character as a separate file (instead of offsetting) and it would all work well.
What am I missing here?
Either delay the start for particles or insert the character as a separate file (instead of offsetting) and it would all work well.
What am I missing here?
- Tue May 13, 2025 10:24 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 1213
Re: Particle layer start time crash/more UI bugs
It could be I don't understand your issue or perhaps I didn't phrased it properly I did not offset the character, I imported the character (previously saved as a separate file) into another file with the playhead on frame 50, through Import/Moho object and it all worked well. So, the character is ac...
- Tue May 13, 2025 9:12 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 1213
Re: Particle layer start time crash/more UI bugs
That would still mess the Particle folder.
I've tried with inserting the character on frame 50, with the playhead there, through the import/moho object and it worked just fine.
If you need to add some animation within the character - deploy unchecked On start and Particles on
I've tried with inserting the character on frame 50, with the playhead there, through the import/moho object and it worked just fine.
If you need to add some animation within the character - deploy unchecked On start and Particles on
- Tue May 13, 2025 7:35 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 1213
Re: Particle layer start time crash/more UI bugs
Far as I can tell, the crash occurs only if you offset the particle folder.
So, if you already have an option "On at start" and "Particle On" why do you need the offset?
So, if you already have an option "On at start" and "Particle On" why do you need the offset?
- Tue May 13, 2025 5:59 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 1213
Re: Particle layer start time crash/more bugs
Perhaps I'm missing something.... You created the Particle folder and have not added anything to it, but instead, you deleted that other layer in that file. Why? The particle folder is there to gather things you'd like to have emited as particles. So, not only that you left the folder empty, you're ...