Search found 2904 matches
- Thu Oct 15, 2026 2:06 am
- Forum: How Do I...?
- Topic: Stumped
- Replies: 4
- Views: 315
Re: Stumped
Hi from Australia. Not sure how to go about this ... I'm creating a fairy character (all the components: head, body, arms, legs, wings etc on different layers) and I want the wings to animate super fast, probably at least 40 frames a second in, say, a 4 second cycle. I then want to attach these win...
- Fri Sep 18, 2026 5:48 am
- Forum: How Do I...?
- Topic: Delete 1 point, many points vanish
- Replies: 7
- Views: 933
Re: Delete 1 point, many points vanish
Ah! Thank you for explaining! :D I often add wrinkles to clothes after the basic shape is made, where each wrinkle is a stroke welded to the main shape. But then I change my mind and want them gone. It'll save me a little time knowing how to get rid of those additional strokes without deleted the f...
- Fri Sep 18, 2026 4:43 am
- Forum: How Do I...?
- Topic: Delete 1 point, many points vanish
- Replies: 7
- Views: 933
Re: Delete 1 point, many points vanish
glad you like the scripts! :D and as Wes has remarked, I don't think I've seen a whole chain of points being deleted "uncommanded" - doesn't mean it can't happen, just that I don't recall seeing it. About that "bad" point in the file you uploaded -- if you take a careful look at ...
- Thu Sep 17, 2026 1:43 pm
- Forum: How Do I...?
- Topic: Delete 1 point, many points vanish
- Replies: 7
- Views: 933
Re: Delete 1 point, many points vanish
how are selecting and deleting the points?
(e.g. delete segment has a "smart" option which does as you describe if it thinks you want to delete a chain of connected segments - override this "smart trim" with alt-click -- but that's probably not what you're doing...)
(e.g. delete segment has a "smart" option which does as you describe if it thinks you want to delete a chain of connected segments - override this "smart trim" with alt-click -- but that's probably not what you're doing...)
- Thu Sep 17, 2026 9:17 am
- Forum: Scripting
- Topic: Curve Point Split Script — Curvature Resets to 0.39 After Splitting
- Replies: 4
- Views: 1707
Re: Curve Point Split Script — Curvature Resets to 0.39 After Splitting
Thanks for the reply. I've already changed the plugin name. My plugin QQ_split_point.lua is mainly designed to split points (knots), not curve segments. You can see a demo in the video linked below. The main problem I'm running into right now is this: on circular or curved non-right-angle edges, af...
- Wed Sep 16, 2026 9:09 am
- Forum: Scripting
- Topic: Curve Point Split Script — Curvature Resets to 0.39 After Splitting
- Replies: 4
- Views: 1707
Re: Curve Point Split Script — Curvature Resets to 0.39 After Splitting
First a polite note: the SS_ prefix indicates that the author is SimplSam. Could you pick the script prefix that is unique and helps to identify you. It's possible (I haven't tried to investigate) that you have other SS_ scripts and there may be function name clashes. More about this here: https://m...
- Thu Jul 23, 2026 3:22 pm
- Forum: How Do I...?
- Topic: Using a mask to make character appear from the shadows
- Replies: 4
- Views: 4906
Re: Using a mask to make character appear from the shadows
this from moho 12.5 zPXTYOsjdj8 and this for your consideration: https://i.ibb.co/Ps4GkDXZ/image.png three layers > lighting: two shapes - light and dark (light is a "hole" in an otherwise dark rectangle) both soft edge - blend mode multiply -- adjust the fill colours and fiddle with the o...
- Wed Jul 22, 2026 2:39 am
- Forum: General Moho Discussion
- Topic: Cause and remedy when won't play back
- Replies: 5
- Views: 12360
Re: Cause and remedy when won't play back
I hit the same problem yesterday -- Windows 10 (still!) with an audio track in a moho 14.4 project. The "play" button wouldn't play with the audio layer in the file (whether enabled or not) but if I deleted the audio track and all worked well. It needed a computer restart to clear the issu...
- Sun Jul 05, 2026 2:31 am
- Forum: Scripting
- Topic: *NEW* Stacked shape tools
- Replies: 32
- Views: 44694
Re: *NEW* Stacked shape tools
good stuff Wes!
- Sun Jun 21, 2026 11:21 pm
- Forum: Share Your Work
- Topic: Halftone Print
- Replies: 25
- Views: 16669
Re: Halftone Print
Update. Reordered the layers for better CMYK masking. White no longer displays any of the CMYK values as it is white and shouldn't. The Luminosity layer is no longer needed. Looks much better now. hmm -- I agree about the white - not so sure about the other primary / secondary colours.. the colour ...
- Sat Jun 20, 2026 2:02 am
- Forum: Share Your Work
- Topic: Halftone Print
- Replies: 25
- Views: 16669
Re: Halftone Print
I've updated the download link above (minor adjustments to masking and note added) and the preview GIF. Just in case anyone has downloaded it. I also changed the link to my website instead of a freebee website that only lasted 7 days. Enjoy! ;) Thanks! (no preview .gif in the .zip, but no biggie - ...
- Fri Jun 19, 2026 8:27 am
- Forum: Share Your Work
- Topic: Halftone Print
- Replies: 25
- Views: 16669
- Thu Jun 18, 2026 2:23 am
- Forum: Share Your Work
- Topic: Halftone Print
- Replies: 25
- Views: 16669
Re: Halftone Print
I created an image in PureBasic that is basically vector dots. I use the image as a mask along with blending methods and minor blur effects. Here's another image. Maybe tomorrow I will create a zip file containing all this if anyone is interested. yes - interested I did a preliminary version of som...
- Wed Jun 03, 2026 1:50 am
- Forum: How Do I...?
- Topic: Animate on 3s without mismatched keys on cycles?
- Replies: 17
- Views: 22543
Re: Animate on 3s without mismatched keys on cycles?
Tried and tried and can't quite figure it out. There's some sort of weirdness going on. very simple cycle animation. I have all the STEP KEYS on the same frames, and they cycle back to frame 2. All the keys cycle the same. Some are bone keys, some are layer translation/rotation keys. I am animating...
- Wed May 27, 2026 7:10 am
- Forum: General Moho Discussion
- Topic: 3D Objects Not Loading Textures
- Replies: 3
- Views: 14765
Re: 3D Objects Not Loading Textures
an update on this after I've tried some further experiments -- it seems as though the .mtl is loaded and processed only once when the .obj is initially imported. IOW edits to the .mtl don't appear get applied to the imported .obj even after closing and re-starting moho.