Search found 6 matches
- Thu Mar 08, 2012 7:14 pm
- Forum: Tips & Techniques
- Topic: Particle Problems
- Replies: 3
- Views: 1227
- Thu Mar 08, 2012 6:50 pm
- Forum: Tips & Techniques
- Topic: Particle Problems
- Replies: 3
- Views: 1227
Particle Problems
http://www.swfcabin.com/open/1331222772 Here's an animation I'm working on of a dragon breathing fire. I'm really excited about the possibilities of the AS particle system, but so far it seems lacking. Like in this animation, it's clear that the particles are spawning in two dense bursts, and not a...
- Wed Mar 07, 2012 11:11 pm
- Forum: Tips & Techniques
- Topic: Help - best animation practices
- Replies: 2
- Views: 1109
If I'm understanding your problem correctly, I think the answer is that you need to get to know the Motion Graph a little better? Use it to move multiple keyframes at once, and also study the curves to see where the animation is getting weird on you. Control the curves and the animation will do exac...
- Sat Feb 25, 2012 9:48 pm
- Forum: How Do I...?
- Topic: Rigging particles?
- Replies: 3
- Views: 668
Interesting. I had tried rotating the particle parent joint manually, but that really isn't ideal. Even if its rotation is relative to a control bone, then if I rotate a bone that's above that controller in the hierarchy then I'll face the same problem, right? I really want to be able to have a cont...
- Fri Feb 24, 2012 11:37 pm
- Forum: How Do I...?
- Topic: Codec and best resolution
- Replies: 11
- Views: 2543
There's no single answer to this question, it all depends on what you're using the video for. Best quality is lossless compression, which means literally that no data is lost and the video looks as good as it possibly can. The Quicktime Animation codec is often used for this. This is rarely what you...
- Fri Feb 24, 2012 11:29 pm
- Forum: How Do I...?
- Topic: Rigging particles?
- Replies: 3
- Views: 668
Rigging particles?
Hello all, first post. I'm doing early animation tests for an iPad game. Here's a wizard: http://www.swfcabin.com/open/1330117689 I started working in Anime Studio a few weeks ago and have a lot to learn, but I've got experience in a few other 2D and 3D programs that I might have to make references ...