Search found 8 matches
- Sun Jun 29, 2014 8:36 am
- Forum: General Moho Discussion
- Topic: Help Shape the Future of Anime Studio
- Replies: 828
- Views: 2464519
Re: Help Shape the Future of Anime Studio
Hi to all! Spontaneous wish as I read this topic: I wish, the zoom-function could be better. If I want to zoom into the timeline, I want to keep the actual play marker in the center. Premiere Pro has it done good: press the alt-key and scroll by the mousewheel in or out to the actual play-position. ...
- Tue Apr 08, 2014 5:41 pm
- Forum: How Do I...?
- Topic: The Pirate - how do the legs work?
- Replies: 2
- Views: 397
Re: The Pirate - how do the legs work?
Oh ... sure ... some people have it, some don't ...
Thanks for this very much.

Thanks for this very much.
- Tue Apr 08, 2014 3:52 pm
- Forum: How Do I...?
- Topic: The Pirate - how do the legs work?
- Replies: 2
- Views: 397
The Pirate - how do the legs work?
Hi. I've loaded the AS10 pirate-woman to look how the legs-rig works. For lifting the legs there exist the actions 15 and 19. Also bones are listed with thiese numbers but I don't see them. The bones of the lower legs are linked to points in the upper legs - but there are no bones. Anyone who can ex...
- Fri Apr 04, 2014 10:46 am
- Forum: General Moho Discussion
- Topic: Bone Target - not shown in the Bone contraints Menu
- Replies: 4
- Views: 635
Re: Bone Target - not shown in the Bone contraints Menu
OK, found a solution. Uninstall all, registry cleaner, new install and keep the default content folder.
Before I had changed this to a location of my previous versions and maybe there are settings, scripts which will have influence to the actual menus?
Thanks for reading/thinking about.
Before I had changed this to a location of my previous versions and maybe there are settings, scripts which will have influence to the actual menus?
Thanks for reading/thinking about.
- Fri Apr 04, 2014 9:40 am
- Forum: General Moho Discussion
- Topic: Bone Target - not shown in the Bone contraints Menu
- Replies: 4
- Views: 635
Re: Bone Target - not shown in the Bone contraints Menu
... of course not. - I've many bones in a bone layer - also one seperated one, but each bone has just the possibilities I did written before.

- Thu Apr 03, 2014 2:49 pm
- Forum: General Moho Discussion
- Topic: Bone Target - not shown in the Bone contraints Menu
- Replies: 4
- Views: 635
Bone Target - not shown in the Bone contraints Menu
Hi. - I've Version 10Pro now and wanted to test the new constraints features, but I've always the checkbox for "Angle contraints", the "Angle control bone", "Position Control Bone" and "Scale control bone" list and the checkbox for "Bone dynamics". D...
- Thu Jan 16, 2014 5:33 pm
- Forum: How Do I...?
- Topic: Possible: kind of "Masterbone" controls bones in character?
- Replies: 2
- Views: 427
Possible: kind of "Masterbone" controls bones in character?
Hi. Maybe it's a litte difficult to describe ... Example: a character with different views - profile right, side right, frontal, side left, profile left - all realised in a switchlayer. Each view has two or three views of the head (switchlayer). Each head has a mouth which is animated by a dial-bone...
- Sun Oct 27, 2013 7:22 pm
- Forum: How Do I...?
- Topic: Physics ... Gravity ... thing fixed and turns always down?
- Replies: 1
- Views: 415
Physics ... Gravity ... thing fixed and turns always down?
Hi. Maybe not quite good described .... For example: there's a character and this charakter should have a swinging lamp in his hand. The lamp should be moved automatically by the physics. - Is it possible to fix the lamp in one point somewhere, so it's swinging by itsself and allways pointing down? ...