Search found 9 matches
- Fri Oct 20, 2006 11:25 am
- Forum: How Do I...?
- Topic: lost 3D texture on 3d obj
- Replies: 4
- Views: 1488
- Fri Oct 20, 2006 9:07 am
- Forum: How Do I...?
- Topic: lost 3D texture on 3d obj
- Replies: 4
- Views: 1488
OK, found the way. AS is looking for the material file as well as the pictures files of the object in the same folder where the scene you're loading is. Make sure you have the .mtl file as well as the .jpg or whatever other pic format you have in your scene directory. Hope this helps anybody else. ....
- Wed Oct 18, 2006 6:17 pm
- Forum: How Do I...?
- Topic: lost 3D texture on 3d obj
- Replies: 4
- Views: 1488
lost 3D texture on 3d obj
Hi! I load a 3d obj with texture attached to it and it works fine. I animate the obj, and render works. I close the file and re-open it but textures are lost, AS can't find them again even if the map is in the same directory as the AS file. Is this a bug or am I missing something? Cheers for the help.
- Wed Oct 18, 2006 11:34 am
- Forum: Scripting
- Topic: Control any bone from any other bone (in the project!)
- Replies: 32
- Views: 19636
- Wed Oct 18, 2006 10:10 am
- Forum: Scripting
- Topic: Control any bone from any other bone (in the project!)
- Replies: 32
- Views: 19636
- Mon Oct 16, 2006 10:51 am
- Forum: Scripting
- Topic: Control any bone from any other bone (in the project!)
- Replies: 32
- Views: 19636
Bone parenting on two switches
Hi there! 7feet , I tried your script and thought it could work on a hierarchy of bones but realized it might not have been written for this purpose. What I tried to achieve was having a character body in a root switch(for morphing the body) with a couple of parented bones (pelvis and torso) in it a...
- Thu Aug 31, 2006 9:56 am
- Forum: How Do I...?
- Topic: Sub switch layer interpolation
- Replies: 4
- Views: 1840
Thanks Vern, 8) I spent the evening on it and found the way with the script Bone master, it works quite well, and the body deforms like expected. Glad to know it's the same way you make it work. With the eyes and mouth shifted in the Z space, the head is now turning 140° from left to right, it kind ...
- Wed Aug 30, 2006 5:47 pm
- Forum: How Do I...?
- Topic: Sub switch layer interpolation
- Replies: 4
- Views: 1840
Thanks a lot Vern, That feature would be nice indeed, by decomposing eye , mouth and head in separate switches, some nice animation could be achieved. MAybe in the next versions... 8) In the meantime I'll try to figure out how the rest works, so much can be done still with what already exists. The b...
- Tue Aug 29, 2006 5:03 pm
- Forum: How Do I...?
- Topic: Sub switch layer interpolation
- Replies: 4
- Views: 1840
Sub switch layer interpolation
Hi, being very new at Moho, I tried to have a speaking face interpolating from face to profile position but couldn't make it work. I looked in the forum questions but couldn't find a thread with that issue. It seems the interpolation is working with just vector layer inside the switch but not when t...