Search found 98 matches

by Hamedss
Sun May 04, 2025 8:07 pm
Forum: General Moho Discussion
Topic: pan worspace orbit origin?
Replies: 8
Views: 669

Re: pan worspace orbit origin?

Seems you urgently used moho without knowing the basics. Ok pan with right click Or hold space and left click Hold 9 for rotate workspace. i used moho for a while and just realized those doesnt move the same. yes you can pan that way but that doesnt change WHERE the camera orbits around. in moho if...
by Hamedss
Sun May 04, 2025 7:50 pm
Forum: General Moho Discussion
Topic: pan worspace orbit origin?
Replies: 8
Views: 669

Re: pan worspace orbit origin?

Greenlaw wrote: Sun May 04, 2025 4:13 pm
jeremiahbabers wrote: Sun May 04, 2025 4:06 pm ...since its a tool, would it be possible to edit it's code to make that happen?
Great question! That's beyond my skillset, but someone may follow up shortly—lots of talented scripting guys in this forum.
The legend said that one talented man will solve this Later Tomorrow .
:D
by Hamedss
Sun May 04, 2025 11:36 am
Forum: General Moho Discussion
Topic: pan worspace orbit origin?
Replies: 8
Views: 669

Re: pan worspace orbit origin?

Seems you urgently used moho without knowing the basics.
Ok pan with right click
Or hold space and left click
Hold 9 for rotate workspace.
by Hamedss
Sat Apr 26, 2025 11:26 am
Forum: General Moho Discussion
Topic: bug in curver layer
Replies: 1
Views: 242

Re: bug in curver layer

Nearly before completely disappointing I found the solution. First read this from update 14.3 document. there are different ways to attach a Curver to one or more bones, there’s a logic that needs to be followed for the flipping to work: If you have a complex character with a torso, limbs, etc., and...
by Hamedss
Sat Apr 26, 2025 9:49 am
Forum: General Moho Discussion
Topic: Why Moving Bones in Smart Bone Actions Can Hurt Character Rotation
Replies: 8
Views: 451

Re: Why Moving Bones in Smart Bone Actions Can Hurt Character Rotation

Oh . I thought you talking about bone strength. But this is not common in any animation software but possible. Did you saw this in other animation software? For example in 3ds max the skin modifier effect can not disable during reaction manager. But really nice idea. Disable binding and flip the bon...
by Hamedss
Mon Apr 21, 2025 10:49 am
Forum: General Moho Discussion
Topic: Why I can not do this tutorial anymore!?
Replies: 1
Views: 236

Re: Why I can not do this tutorial anymore!?

That was a hellborn bug!. I found the solution! If you select particle setting in layer setting( double click on layer) . And hit apply in any frame but zero , it will going well but if playhead reach frame zero it will completely crashed! Even at other frame until you hit apply again. Of course it'...
by Hamedss
Mon Apr 21, 2025 5:42 am
Forum: General Moho Discussion
Topic: Why Moving Bones in Smart Bone Actions Can Hurt Character Rotation
Replies: 8
Views: 451

Re: Why Moving Bones in Smart Bone Actions Can Hurt Character Rotation

This is annoying if you forget set bone strength to zero before entering the action . I never use make smart dial bone in bone menu. Just creating a bone. Set strength to zero and creat action for it.
by Hamedss
Sun Apr 20, 2025 8:56 am
Forum: General Moho Discussion
Topic: Why I can not do this tutorial anymore!?
Replies: 1
Views: 236

Why I can not do this tutorial anymore!?

Hi friends. I was watching this nice tutorial of Victor https://www.youtube.com/watch?v=4Rw8O9fHF78 That's nice . About time 22:00 victor used a vector ( or a vector used the victor😉) to follow path and putted that into a particle layer. It works fine. I tried it several times and it worked . ( some...
by Hamedss
Sat Apr 19, 2025 10:00 am
Forum: General Moho Discussion
Topic: Eraser problems
Replies: 2
Views: 331

Re: Eraser problems

Thanks for erasing...I mean sharing . :mrgreen:
by Hamedss
Fri Apr 18, 2025 6:36 pm
Forum: General Moho Discussion
Topic: Why Moving Bones in Smart Bone Actions Can Hurt Character Rotation
Replies: 8
Views: 451

Re: Why Moving Bones in Smart Bone Actions Can Hurt Character Rotation

I do not understand. you want disconnect points from bone within action?
by Hamedss
Fri Apr 18, 2025 8:07 am
Forum: General Moho Discussion
Topic: bug in curver layer
Replies: 1
Views: 242

bug in curver layer

Hi. I remember that the curver layer was not flipping with bone layer. After update 14.3 dev team announced that this problem solved. now this have new bug. all curver layers filliping with any bone .see this video yVqWzVB79Jw note: what is flipping is not the curver layer . the effect of curver lay...
by Hamedss
Mon Apr 14, 2025 9:40 am
Forum: General Moho Discussion
Topic: Moho Pro 15 Wishes and Predictions
Replies: 29
Views: 16960

Re: Moho Pro 15 Wishes and Predictions

lucasfranca wrote: Sat Mar 15, 2025 1:25 pm I would like Moho to keep the last settings or have where to set up in configurations the use of animation on twos, threes, etc ...

Maybe the second option is better.
have you tried templates?
by Hamedss
Mon Apr 14, 2025 9:38 am
Forum: General Moho Discussion
Topic: Moho Pro 15 Wishes and Predictions
Replies: 29
Views: 16960

Re: Moho Pro 15 Wishes and Predictions

Hey. Please do Not forget that Grids. how to use that when it move rotate scale with layer? A fixed grid for all layer will come in handy.
by Hamedss
Sun Apr 13, 2025 9:41 am
Forum: General Moho Discussion
Topic: Resizing the foot
Replies: 0
Views: 318

Resizing the foot

I tried to create a foot rig. The foot layer is PNG format Simply 2 bones to bend the toe up and down like the real foot. I used smart action and mesh warp to control the deformation. Now I want to resize the foot. bones can not doing that because every bone resize in it's direction . Thanks for sha...
by Hamedss
Sun Apr 13, 2025 8:51 am
Forum: General Moho Discussion
Topic: My wish for Moho in 2024 – Concentrate on Timeline/Workflow improvements
Replies: 24
Views: 76555

Re: My wish for Moho in 2024 – Concentrate on Timeline/Workflow improvements

Not timeline related but something that really bothers me, being a big user of Undo. Have you noticed that when you do a ctrl/cmd+Z after adjusting a numerical value (such as opacity), it will take you through all the increments, instead of taking you to the starting point of the adjustment? It com...