Search found 100 matches
- Wed Feb 03, 2010 12:47 am
- Forum: Feature Request Discussions
- Topic: Request for top 10 Anime Studio Pro Version 6 Features
- Replies: 317
- Views: 175949
- Wed Feb 03, 2010 12:37 am
- Forum: Bug Discussions
- Topic: AS crashes everytime I export to h264/xvid/divx
- Replies: 4
- Views: 2081
AS crashes everytime I export to h264/xvid/divx
Hello I never noticed it before, because I always export as uncompressed, but a few weeks ago I notice that everytime I use h264/xvid/divx compression to export video, AS crashes as soon as the rendering is finished.... :? I thought it was just a codec problem on my computer, but I had to (I don't k...
- Tue Jan 26, 2010 3:10 am
- Forum: Feature Request Discussions
- Topic: regular brush spacing method please
- Replies: 0
- Views: 1311
regular brush spacing method please
Hello The stroke-brush spacing is based on a % of the space between points. I guess this can be useful sometimes... But there really should be an option to choose another (more practical to me) spacing method : space the brush uniformly along the path, "following the path", instead of usin...
- Sun Jan 24, 2010 10:23 pm
- Forum: Feature Request Discussions
- Topic: better looking sketch effect
- Replies: 11
- Views: 6022
Ah ok. I did not looked at Synfig since quite a few years now... I'll check it.
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Website design
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Website design
- Sun Jan 24, 2010 5:52 pm
- Forum: General Moho Discussion
- Topic: Noise speed
- Replies: 6
- Views: 2431
No. But the issue has come up recently, so this is something that has moved up in the priority list. Hmm... Sorry to dig up this old topic but... What happened to this priority list item ? We are late january 2010 and we still can't change the noise speed... or maybe I just did not find where this ...
- Sun Jan 24, 2010 5:36 pm
- Forum: Feature Request Discussions
- Topic: better looking sketch effect
- Replies: 11
- Views: 6022
hmm, I forgot this old topic of mine.
Genete, that is very interesting, how did you managed to slow down the noise animation ??? Please tell us.
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DRUG TEST
Genete, that is very interesting, how did you managed to slow down the noise animation ??? Please tell us.
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DRUG TEST
- Fri Jan 22, 2010 6:10 pm
- Forum: How Do I...?
- Topic: keep the noisy outlines from being animated ?
- Replies: 10
- Views: 2251
Ah ok it was general. Anyway I would take it as a good hint and not a bad criticism. ;) I am never totally happy with my colours anyway, but this one look quite good when there are stones, dry grass, animals, and the cowboy on his donkey. It's hard to me to find colours which all come together. My o...
- Fri Jan 22, 2010 4:32 pm
- Forum: How Do I...?
- Topic: keep the noisy outlines from being animated ?
- Replies: 10
- Views: 2251
The difference is really obvious on my screen. It is a pro one, supposed to be quite good quality and not alter things so I trust it. I did not test it on a hd tv though, and true most people will probably won't be able to see what I see. Anyway, if I don't have the choice, I will trust your experie...
- Fri Jan 22, 2010 2:24 pm
- Forum: How Do I...?
- Topic: keep the noisy outlines from being animated ?
- Replies: 10
- Views: 2251
well, look at this :

the middle one is vectorial, the left one is exported to png then imported, the right one is exported then scaled x4 then imported.
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Essential Vaaapp Vaporizer

the middle one is vectorial, the left one is exported to png then imported, the right one is exported then scaled x4 then imported.
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Essential Vaaapp Vaporizer
- Fri Jan 22, 2010 12:43 am
- Forum: How Do I...?
- Topic: keep the noisy outlines from being animated ?
- Replies: 10
- Views: 2251
I gave it a try. You are right, it does not lag or crash like I would expect it to. :shock: The problem is pictures are always blured in AS, and it's a shame to blur this so beautifull art of mine. :( I tried my x4 trick ( which I am talking about here ) but it's still too blury and ruining my art. ...
- Thu Jan 21, 2010 10:27 pm
- Forum: How Do I...?
- Topic: keep the noisy outlines from being animated ?
- Replies: 10
- Views: 2251
I thought about it, but the landscape is really huge and there are many layers using different z values (for 3d scroll effect), so it would be boring to do, and furthermore I really doubt AS can handle so many huge pictures, it would probably lag as hell then crash...
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Silversurfer Vaporizer
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Silversurfer Vaporizer
- Thu Jan 21, 2010 7:50 pm
- Forum: How Do I...?
- Topic: keep the noisy outlines from being animated ?
- Replies: 10
- Views: 2251
keep the noisy outlines from being animated ?
Hello How do I keep the noisy outlines from being animated while they should not be ? :? I do not check "animated noise". And as long as the camera is still, no problem, lines are still two. But as soon as the camera moves, the noisy outines get animated... In deed, looking at the way they...
- Mon Jan 18, 2010 7:06 pm
- Forum: Bug Discussions
- Topic: Serious render quality problem
- Replies: 45
- Views: 30998
Here are pictures to show you : a part of the image I'll use ( a screenshot of AS5.6 ^^ ) http://img62.imageshack.us/img62/8075/15873165.png the same part of the picture, but after I imported it in AS6.1 and rendered : http://img709.imageshack.us/img709/2749/23890509.png quite horrible... and here i...
- Mon Jan 18, 2010 6:16 pm
- Forum: Bug Discussions
- Topic: Serious render quality problem
- Replies: 45
- Views: 30998
Sorry to dig up this old topic, but.... Is this problem suposed to be fixed ?.. I am using the PC AS 6.1 and still have this blur problem. I never noticed it because I quite never used pictures in AS, but now I decided to paint my backgrounds in Corel Painter, I find them really blurry in AS... I re...
- Thu Aug 13, 2009 7:53 pm
- Forum: General Moho Discussion
- Topic: open letter to Smith Micro
- Replies: 11
- Views: 3053
open letter to Smith Micro
Hello This is an open letter to Smith Micro, as well as Mike Clifton, Lost Marble, or any people related to Anime Studio. I am posting it on the forum as an open letter because I have to share it with you all other AS users. I bought Anime Studio Pro v6 on june 23, and it still just unusable because...