
Search found 5 matches
- Sat Oct 05, 2019 10:46 am
- Forum: General Moho Discussion
- Topic: My vector with a hole isn't working
- Replies: 3
- Views: 1503
Re: My vector with a hole isn't working
Glad I could help. 

- Sat Oct 05, 2019 10:44 am
- Forum: General Moho Discussion
- Topic: Moving/mixing action references on timeline
- Replies: 4
- Views: 1512
Re: Moving/mixing action references on timeline
Hey
Thank you for your answers. Ok then it doesn't exist.
I knew sequencer and very few times I used it. Yeah its not what I was looking for.
There are still a lot more things to improve and implement into Moho that's for sure.
Thanks again.
Thank you for your answers. Ok then it doesn't exist.

There are still a lot more things to improve and implement into Moho that's for sure.

- Fri Oct 04, 2019 8:13 pm
- Forum: General Moho Discussion
- Topic: My vector with a hole isn't working
- Replies: 3
- Views: 1503
Re: My vector with a hole isn't working
Hi, Befor you drawing your shapes turn off auto fill and auto stroke. You can easily add fills or stroke to your vectors later. So draw the main shape you want the hole in it, then draw ther shape that is supposed to be the hole. Now select all of your vectors then got to your create shape tool, sel...
- Fri Oct 04, 2019 7:36 pm
- Forum: General Moho Discussion
- Topic: Moving/mixing action references on timeline
- Replies: 4
- Views: 1512
Re: Moving/mixing action references on timeline
Hi Greenlaw Cool, thanks for your answer. This helped me quite a lot. Although, its still a lot of selecting and clicking in order to move all the animated channels. The thing that I mentioned in cinema4D that using motion clips on a whole different timeline, where basically all your different anima...
- Fri Oct 04, 2019 2:41 pm
- Forum: General Moho Discussion
- Topic: Moving/mixing action references on timeline
- Replies: 4
- Views: 1512
Moving/mixing action references on timeline
Hi everyone! Pretty new to the forums! :) I got a question. I got a dog character rigged up in Moho. I made premade animatios in actions, like barking, sitting, excited, lay down, walking, running etc.. I can use the references on the timeline pretty nicely. The actions have animation in main group,...