Search found 5 matches
- Sat Jul 27, 2024 4:58 pm
- Forum: Bug Discussions
- Topic: Imported action greyed out
- Replies: 0
- Views: 6595
Imported action greyed out
I'm having trouble using an imported action in a different character with a similar bone structure/ names. Am I doing something wrong?
- Tue Apr 16, 2024 7:03 pm
- Forum: Feature Request Discussions
- Topic: Down res all images
- Replies: 0
- Views: 5560
Down res all images
If there's any script out that currently does this please share. I am hoping that a feature to lower the resolution of all images in a project is implemented in future Moho versions. I'm working on a project that requires me to use lots of images and sometimes Moho just crashes while I'm working. I ...
- Wed Dec 13, 2023 5:03 pm
- Forum: How Do I...?
- Topic: Position Control bone Inverted transforms
- Replies: 3
- Views: 2877
Re: Position Control bone Inverted transforms
Thanks everyone. I got it working right
- Wed Dec 13, 2023 4:03 am
- Forum: How Do I...?
- Topic: Position Control bone Inverted transforms
- Replies: 3
- Views: 2877
Position Control bone Inverted transforms
I linked the eye bone on my character to a bone away from the face through a position constraint. When I move the control bone, the eye moves in an inverted manner, i.e up equals down and left equals right.
How do I fix this?
How do I fix this?
- Wed Dec 13, 2023 3:58 am
- Forum: How Do I...?
- Topic: Duplicate action and reassign smartbone
- Replies: 1
- Views: 2425
Duplicate action and reassign smartbone
I'm trying to find a way to quickly make head and body turn arounds really fast. One idea was to make a full body turnaround smartaction (including the head) first, duplicate the action, remove influence from every other part of the character except the head layers, and then set a different bone as ...