Search found 33 matches

by DreamCatcherWolf
Mon Jul 13, 2026 12:01 am
Forum: Miscellaneous Chit-Chat
Topic: Ai changed so much while I was away
Replies: 0
Views: 472

Ai changed so much while I was away

I was on limit Internet and couldn't figure out my login when I got it back but finally I am logged back in. Yeah! Uh ai is getting crazy. While not a replacement it can be useful to integrate it into projects. In the next month or so (after I am finished with my move to another state), I plan on up...
by DreamCatcherWolf
Tue Sep 09, 2025 11:21 am
Forum: Share Your Work
Topic: Old model renovation~
Replies: 34
Views: 103316

Re: Old model renovation~

In fairness I don't think other animator's respond to each others work very often on here. I wouldn't be able to animate at all if it wasn't for Mike Kelley, Wes, Hayasidist, and others giving me feedback from way back when Mike Kelley had his own anime studio forum site. They helped a noob get the ...
by DreamCatcherWolf
Thu Sep 04, 2025 8:38 am
Forum: Tips & Techniques
Topic: Any Suggestions for Eyebrow Ridge/Bone Techniques for Dragon Head Turns?
Replies: 1
Views: 18197

Re: Any Suggestions for Eyebrow Ridge/Bone Techniques for Dragon Head Turns?

Finally got it done! Not real easy to explain how though. I had help though.
by DreamCatcherWolf
Thu Sep 04, 2025 8:36 am
Forum: Share Your Work
Topic: Old model renovation~
Replies: 34
Views: 103316

Re: Old model renovation~

I love your work! You have so much detail and color and make it look great!
by DreamCatcherWolf
Sun Aug 24, 2025 7:06 pm
Forum: Other Software
Topic: Any good asset packs of nature (Jungles and Beaches)?
Replies: 0
Views: 20139

Any good asset packs of nature (Jungles and Beaches)?

Any good asset packs of nature (like Jungles, Oceans, and Beaches)? Like of trees/plants/waves. Looking at an inexpensive pack but it must be for commercial use.
by DreamCatcherWolf
Sun Aug 24, 2025 6:35 pm
Forum: Tips & Techniques
Topic: Any Suggestions for Eyebrow Ridge/Bone Techniques for Dragon Head Turns?
Replies: 1
Views: 18197

Any Suggestions for Eyebrow Ridge/Bone Techniques for Dragon Head Turns?

Working on a wyvern turn file and putting in corrections. Unfortunately I ran out of time this weekend. And I got called in to work for next week, so I am going be at work all of next week too. I am trying not to get too far behind on this project. Basically I am adding in a bit of a dinosaur-like e...
by DreamCatcherWolf
Tue Aug 12, 2025 5:03 am
Forum: Other Software
Topic: Old Photoshop brushes
Replies: 3
Views: 23787

Re: Old Photoshop brushes

Yes, Krita is free, but I am not really ready to learn something new yet but I have looked at it. It seems I would have to download those brushes too if I did so I rather just stick with Photoshop. One new person on the team does use Krita as a primary. It's getting harder and harder for me to want ...
by DreamCatcherWolf
Tue Aug 12, 2025 3:39 am
Forum: Other Software
Topic: Old Photoshop brushes
Replies: 3
Views: 23787

Old Photoshop brushes

Okay I never updated my photoshop. I am simply unwilling to pay a subscription cost. I am still on like cs4. But that said I would like to add a few brush packs for textures like sand, rocks, leaves, bark, and water. I could search the web finding on file at a time... but I am sure there are decent ...
by DreamCatcherWolf
Fri Aug 08, 2025 3:23 am
Forum: Share Your Work
Topic: Old model renovation~
Replies: 34
Views: 103316

Re: Old model renovation~

I look forward to seeing it as always. Your amazing!
by DreamCatcherWolf
Wed Aug 06, 2025 11:41 pm
Forum: How Do I...?
Topic: What do these symbols on the timeline mean
Replies: 4
Views: 21308

Re: What do these symbols on the timeline mean

The Head Turn actions are seriously corrupted. So badly that even Wes's negative key killer couldn't sort them (e.g. keys at -1086715763,-1076941458). Rather than struggle to correct them manually, I used the nuclear option and just deleted the actions. There were also a handful of negative keys (m...
by DreamCatcherWolf
Wed Aug 06, 2025 11:00 am
Forum: How Do I...?
Topic: What do these symbols on the timeline mean
Replies: 4
Views: 21308

Re: What do these symbols on the timeline mean

Thank you so much. I did try to follow the steps but unfortunately it didn't fix the problem as strangely the bones are still displaying in layer 0 even after I say clear all animation from document... So I am just going rebuild it. Yet everything you said about it being muted and staggered was corr...
by DreamCatcherWolf
Tue Aug 05, 2025 5:28 pm
Forum: How Do I...?
Topic: What do these symbols on the timeline mean
Replies: 4
Views: 21308

What do these symbols on the timeline mean

Random wiggle line on timeline and bone lines showing before Frame 0 despite having cleared animation from document. Moving files in sequencer does not fix. Smart bone is not working. I can rebuild my head turn (even if it's time consuming)....but I think it would be better to find out what is actua...
by DreamCatcherWolf
Wed Jul 02, 2025 11:54 am
Forum: Share Your Work
Topic: Some examples of my beginner work
Replies: 5
Views: 34570

Re: Some examples of my beginner work

I am surprised I missed these Scavengers Reign creatures. These were a cool find! : D!
by DreamCatcherWolf
Mon Jun 30, 2025 11:02 pm
Forum: How Do I...?
Topic: 'Wings of Fire' Head Rigging
Replies: 3
Views: 26065

Re: 'Wings of Fire' Head Rigging

I do think its worthwhile to have a quick head turn function and up/down function even if its not perfect. Yes DragonfoxArt does use a 3-d reference model and definitely have mastered drawing their dragons. While I don't know blender, I have made/used clay head models as my reference and may end up ...
by DreamCatcherWolf
Sat Jun 28, 2025 4:23 pm
Forum: How Do I...?
Topic: 'Wings of Fire' Head Rigging
Replies: 3
Views: 26065

'Wings of Fire' Head Rigging

https://www.youtube.com/shorts/ixO2ekcmB14 I have been looking at the youtuber DragonfoxArt for their expressive dragon faces. This isn't moho...but if you were to rig a head similar to her style of Wings of Fire (WOF) dragons how would you go about setting it up in moho. Obviously there is the long...