Search found 734 matches
- Wed Nov 21, 2018 1:08 pm
- Forum: Scripting
- Topic: Batch change paths to external files?
- Replies: 2
- Views: 5637
Re: Batch change paths to external files?
Ah, thank you!
- Tue Nov 20, 2018 11:10 pm
- Forum: Scripting
- Topic: Batch change paths to external files?
- Replies: 2
- Views: 5637
Batch change paths to external files?
I need to change the paths in all my files for a project. Had to move it to an external drive as it grew too large. I have done this before when the .moho format was plain text. Then it was a simple batch search and replace. Can it be done now that the format is locked down and scrambled? Change pat...
- Tue Oct 16, 2018 2:17 pm
- Forum: How Do I...?
- Topic: Bone Audio Wiggle values are very small.
- Replies: 4
- Views: 5215
Re: Bone Audio Wiggle values are very small.
No can do. That another bone then needs to be the smart bone for the action and those cannot be controlled by another bone. The action doesn't work then. But I got it to work by playing with the curves for the smart bone in the action. So, fiddle is my own answer to this question. Some kind of ampli...
- Tue Oct 16, 2018 9:13 am
- Forum: How Do I...?
- Topic: Bone Audio Wiggle values are very small.
- Replies: 4
- Views: 5215
Bone Audio Wiggle values are very small.
Trying to use the bone wiggle script but I find its oscillation very small. I set maximum angle to 90° but the value ranges from 0 to just 5-6°, at extreme 11-12°. The audio is not particularly low. Tried to set the audio level up high to 100 but there is no difference at all. How can I make the res...
- Tue Aug 08, 2017 9:46 am
- Forum: Scripting
- Topic: New tool: TIME TOOL
- Replies: 17
- Views: 16526
Re: New tool: TIME TOOL
Hello. A new bug report for your great tool. 
Audio files are not moved, only their keyframes are, so scenes end up out of sync.

Audio files are not moved, only their keyframes are, so scenes end up out of sync.
- Tue Mar 07, 2017 4:03 pm
- Forum: Scripting
- Topic: Script seems to be kept running
- Replies: 2
- Views: 5071
Re: Script seems to be kept running
Ha, yes, that was the reason... Thank you! I remember now that when I wrote the script I couldn't for some reason call those function from lm_utilities so I just copied them into my script which worked at the time. My quick and dirty fix for now was to rename the functions. It's ugly and my intentio...
- Tue Mar 07, 2017 12:34 pm
- Forum: Scripting
- Topic: Script seems to be kept running
- Replies: 2
- Views: 5071
Script seems to be kept running
In Moho12 after I've run one of my scripts, whenever I try to delete shapes (select points and press delete) I get an error message in Lua console saying: .../DR_move-shape-to-new-layer.lua:70: attempt to index local 'mesh' (a nil value) No points are deleted. Why do Lua console complain about my sc...
- Sun Jan 29, 2017 9:13 pm
- Forum: How Do I...?
- Topic: Keyframes for gradients in styles?
- Replies: 4
- Views: 5251
Re: Keyframes for gradients in styles?
Thank you again Wes, this workaround just saved my behind.
- Thu Jan 12, 2017 8:11 am
- Forum: How Do I...?
- Topic: Keyframes for gradients in styles?
- Replies: 4
- Views: 5251
Re: Keyframes for gradients in styles?
Thank you for that workaround! I´ll keep it in mind for next time, redid the style now.
I´ll post a bug report then.
I´ll post a bug report then.
- Wed Jan 11, 2017 10:55 pm
- Forum: How Do I...?
- Topic: Keyframes for gradients in styles?
- Replies: 4
- Views: 5251
Keyframes for gradients in styles?
I accidently changed a style gradient in the midlde of the timeline so it's now animated. Now I can't find any keyframes at all for this anywhere so I can remove the animation... I have turned on view of all animation channels. If I change the fill color of the style I get a keyframe in the "Se...
- Sun Sep 25, 2016 4:22 pm
- Forum: Scripting
- Topic: New tool: TIME TOOL
- Replies: 17
- Views: 16526
Re: New tool: TIME TOOL
Another bug report...
Timeline markers disappear using Time tool.

Timeline markers disappear using Time tool.
- Fri Sep 16, 2016 11:18 pm
- Forum: Scripting
- Topic: Get undefined value type from known channel?
- Replies: 6
- Views: 10045
Re: Get undefined value type from known channel?
Probably, but I can't figure how to get that information from the channel. Also I really would like to get the values disregarding what type they are, I just need to compare two values, not going to populate anything from them. (Apart from a generic valueX variable, which doesn't need to know what k...
- Fri Sep 16, 2016 10:02 pm
- Forum: Scripting
- Topic: Get undefined value type from known channel?
- Replies: 6
- Views: 10045
Re: Get undefined value type from known channel?
Thank you. To get a value with GetValue() I need to know which AnimVal I'm after (value1 = bone.fAnimPos:GetValue(frame). I also need to know (in this case) which bone I'm trying to get a value from. I'm going through all channels and subchannels for a layer, trying to get values. (Using the lm_list...
- Fri Sep 16, 2016 10:30 am
- Forum: Scripting
- Topic: Get undefined value type from known channel?
- Replies: 6
- Views: 10045
Get undefined value type from known channel?
I want to get a value from a key at a given channel at a specific frame. The value (and channel) can be of any type. Can I get that value found without having to specify which type of value I'm looking for?
- Fri Aug 05, 2016 2:22 pm
- Forum: Scripting
- Topic: seach through all child layers?
- Replies: 8
- Views: 6522
seach through all child layers?
I only manage to loop through the first level of childs and manually down into those one level at a time by adding "if (currentlayer:IsGroupType()) then"-functions.
How can I search through all sublayers and their subgroups (and sublgroups to those, etc.) no matter how deep they go?
How can I search through all sublayers and their subgroups (and sublgroups to those, etc.) no matter how deep they go?