Make a character crumble?

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DK
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Make a character crumble?

Post by DK »

Can anyone suggest a quick method of making a character crumble or disovle into bits?
I've been working on a TVC for hours and I am monitor brain dead!!! :shock:

Maybe I should go have some sugar

Thanks for any help
D.K
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slowtiger
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Post by slowtiger »

AS is not really suited for this task - usually this is done in 3D programs with lots of particles.

But why not use something simple like this: put your character into a mask setup. Put lots of lines into the mask, but first outside the character. Then place them inside the character as if cracks open. At the end, switch from the character layer to one with only bits and move them apart.
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DK
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Post by DK »

Hi Slowtiger. Yes...I might give that a shot, maybe even a quick experiment with particle masking?

Cheers
D.K
Genete
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Post by Genete »

Something like this?
Image

Done in Synfig. ;)
-G
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DK
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Post by DK »

Hehehe...thanks Genete. Synfig does it again. Can you control the gravity of the dissolve? ie, Particles travel downwards?

D.K
Genete
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Post by Genete »

DK wrote:Hehehe...thanks Genete. Synfig does it again. Can you control the gravity of the dissolve? ie, Particles travel downwards?

D.K
No. It is a noise distort effect, I can control only the size of the distort (how small are the particles) and how much they get apart. I animated only the distance and kept the size constant (1 pixel).

I think that the disolve effect has been covered before in this forum... Don't remember where but I swear it has been.
-G
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Post by Genete »

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neeters_guy
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Post by neeters_guy »

fracturedray came up with something a while back: Particle Effect Man
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DK
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Post by DK »

Hey...that's pretty damn neat! I remember seeing that post now. Thanks neeters!!! :)

D.K
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