Angle, position and control bone
Moderators: Víctor Paredes, Belgarath, slowtiger
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- Posts: 117
- Joined: Tue Aug 31, 2004 5:57 pm
Angle, position and control bone
I want that the angle, position and control bone can interact between layers (the children layers?). That way I can subdivide the character, put the bones in any 3d rotation that I want and create a “Main skeleton” that can control all bones.
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- Posts: 117
- Joined: Tue Aug 31, 2004 5:57 pm
An example...
-=Control Bones=-
-=Control Bones=-