Angle, position and control bone

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elbramtsol
Posts: 117
Joined: Tue Aug 31, 2004 5:57 pm

Angle, position and control bone

Post by elbramtsol »

I want that the angle, position and control bone can interact between layers (the children layers?). That way I can subdivide the character, put the bones in any 3d rotation that I want and create a “Main skeleton” that can control all bones.
elbramtsol
Posts: 117
Joined: Tue Aug 31, 2004 5:57 pm

Post by elbramtsol »

An example...
-=Control Bones=-
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mr. blaaa
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Post by mr. blaaa »

hmmm. i think this will need some time to do...
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Rai López
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Post by Rai López »

...Well, I've been asking for this since I knew Moho (I call it "Layer Compatibility") and hope that we can see it some(Soon)day... (I hope) :roll:
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