My layer bounding box fits my image perfectly in the "ZERO" frame. But when I move over past frame 1 the box offsets from the image completely. Its not even consistently off, its like its on a rubberband and moves at a different speed than the image.
The set origin doesn't seem to be having any effect.
Bounding box out of place
Moderators: Víctor Paredes, Belgarath, slowtiger
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- Posts: 13
- Joined: Sun Dec 09, 2012 6:57 pm
Re: Bounding box out of place
Hm - any camera keyframes? Any values in the Z box?
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Moho 14.1 Mac Mini Plus OS 13.5
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- Posts: 13
- Joined: Sun Dec 09, 2012 6:57 pm
Re: Bounding box out of place
No camera effects. But deleting all the bone transformations and starting from scratch fixed it. Not sure why that would cause the bounding box to become unaligned though.
Re: Bounding box out of place
Ah! I recognize that. Attachment of images to bones sometimes goes weird when I later change the point of origin, or exchange the image with one of different dimensions. Sometimes I still can see the image when I zoom out very far.
This is the reason why I try to normalize everything: have all assets (images) on start position (0, 0, 0) and unscaled, if possible, have everything placed and scaled correctly in frame #0 befor I attach anything to bones.
This is the reason why I try to normalize everything: have all assets (images) on start position (0, 0, 0) and unscaled, if possible, have everything placed and scaled correctly in frame #0 befor I attach anything to bones.
AS 9.5 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
AS 11 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
Moho 13.5 iMac Quadcore 2,9GHz 16GB OS 10.15
Moho 14.1 Mac Mini Plus OS 13.5
AS 11 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
Moho 13.5 iMac Quadcore 2,9GHz 16GB OS 10.15
Moho 14.1 Mac Mini Plus OS 13.5
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- Posts: 13
- Joined: Sun Dec 09, 2012 6:57 pm
Re: Bounding box out of place
Figured that out after awhile. I think I'll stick to morph blends for the facial expressions and what not, seems to be a decent workaround.
The point of origin you just described was randomly helpful though. That was apparently why I was having issues with my object being offset
from the path I attached it too.
The point of origin you just described was randomly helpful though. That was apparently why I was having issues with my object being offset
from the path I attached it too.