Using smart bones-control levers for warping images of face
Hi everybody
Smart bones is powerful feature to animate vector faces.
We can create facial animations with smart bones-control levers.
can we use smart bones/control levers for wraping images(reagan.png) as in tutorial 4.3
please reply
aji
Using smart bones-control levers for warping images
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Using smart bones-control levers for warping images
Since the bone itself doesn't care what you bind to it, I think it should be possible...
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- Víctor Paredes
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Re: Using smart bones-control levers for warping images
I showed some examples about that in this talk:
Around 09:00, 22:30 and 24:40.
https://www.youtube.com/watch?v=MGg3GY3Vnzo
Around 09:00, 22:30 and 24:40.
https://www.youtube.com/watch?v=MGg3GY3Vnzo






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Re: Using smart bones-control levers for warping images
Very very thanks Slowtiger and Selgin
for giving details
The doubt is that When use bones as control levers we reduce its strength to zero then manually create vector morph by point animation. But in the case of images
we cant deform and image as we do in vectors with point animation. This is my doubt. With a bone with zero strenghth how we can manipulate /warp an image
I think my doubt is clear to you
please reply
for giving details
The doubt is that When use bones as control levers we reduce its strength to zero then manually create vector morph by point animation. But in the case of images
we cant deform and image as we do in vectors with point animation. This is my doubt. With a bone with zero strenghth how we can manipulate /warp an image
I think my doubt is clear to you
please reply
- synthsin75
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Re: Using smart bones-control levers for warping images
Smart bones can control other bones that do have strength.
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Re: Using smart bones-control levers for warping images
Thanks synthsin
Now it is clear
thanks
Now it is clear
thanks