I have many questions about 3D perspective and using the camera. I am an experienced user of Maya and After Effects and I'm perplexed by AS 9 Pro's camera views and general weirdness.
Here is the file I created:

a. Why do the ortho views (top, side, left, right) show perspectives?
In Maya, top view shows objects edge on. In Anime Studio, I still see the perspective of objects.
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b. Is there a way to change camera or viewport depth of field?
Right now, the objects stretch on and on as if the whole pic is being sucked into a black hole!

The upshot is that when I move the camera, the perspective is all wonky and the character glides across the floor. How can I fix this?