(sorry for my stupid quistion but i am a noob and i love anime studio and i want to learn it)
i was making a fighting animation i made the first scene i played it to see what i done but nothing was right
for examble i wanted a man to move at frame 70 but it started moving from frame 1 and that happend for every punch kick shot .....
so please if anyone can help me i will be very very happy THANKS
timing my animation
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- synthsin75
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Re: timing my animation
You need to set hold keyframes for things you want to be still until you need them to move. A new keyframe will animate from the last keyframe, even if that last keyframe is on frame zero.
- Wes
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Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Re: timing my animation
If you are more of a visual learner, like me, here is the hold frame synthsin75 is talking about.

Wolf character from the Mothers Day folder, in the Characters section, in the Anime Studio library.

Wolf character from the Mothers Day folder, in the Characters section, in the Anime Studio library.
- synthsin75
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- Location: Oklahoma
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Re: timing my animation
Nice graphic, obtusity. I'm going to refer people to that post for this question from now on.
- Wes
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
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- Posts: 3
- Joined: Thu May 05, 2016 6:10 am
Re: timing my animation
thanks guys that helped me alot ,it get a bit confusing when i have to hold alot of things but thanks again cuz this was a perfect solution
(sry for vad english
(sry for vad english