Most of my animation will consist of bone movements and layer visibility changes, but then, after I've animated quite a bit, I might decide to do a camera movement or a layer movement or flip. Of course, before I can start the movement I need to create a key frame for whatever operations I'm wanting to apply.
All of the approaches I know of either involve 1) a lot of clicks (like Animation | Copy current frame, but that doesn't work for camera operations) 2) add unwanted key frames (add keyframe) 3) fiddly clicking (right click, select add key frame for each channel) 4) error prone clicking (click on the background to create a key frame for translation, scaling and rotation ... opps ... didn't mean to actually move it

I'm just wondering if there is something as simple as ctrl-F, but just for layer transforms and camera moves.
I'm thinking that right clicking on the timeline channel is the easiest.
Thanks for any help.