As you can guess my english is horrible so I apologize for it.

I have few question about animating in moho:
1- how turn animate mode off?
Yes i know moho always animating any change in parameters but it will be useful if turn this feature off. Let say what you do if you want give your animation offset.? For example you animated a bouncy ball and you want pull it 10 unit up.
2- is there any way for motion graph fast interpolation? There are few interpolation like smooth, linear, ease in/ out and ... Which are very usefull.
When I animate in smooth kayframing it fits for most action but when I want do some fall action or something like crashing into wall. there is no option but bezier curve mode. I can do it for single object well but what should i do when i had a chatacter with bones falling on the ground or crash into the wall. I asked this question because there is fast interpolation option in 3ds max graph editor that make things so easier.
3- Is there better way to transform bones?
I prefer to use transform tool for animating bones. But when 2 or more bone get near together a problem shows itself! The selected bone as always get red color and nearest bone get two red circle on the it's begining and end. The problem is that the selected bone which you want to animate it become deselected and the near bone were animated!
4- child bones ( which linked to another bone) lost motion path and just end bones shows motion path.Is it ok?