An animation of a mesh that gets deformed and transported over a path, which shows perfectly fine in the viewport as well as when rendering a preview with File --> Preview animation is not the same when rendering (export to image sequence). For some reason it shows the mesh layer itself as transparent fill over the image eventhough that mesh layer (= warp) is set to invisible and even 'Don't render this layer' is checked... I would expect this layer to be hidden on the output just like the preview.
The background is fully opaque so this is not an alpha issue of the export.
[edit] Even when rendering with File --> 'Export Animation with Preview Settings' it's the same issue still, so rendering is not doing the same as preview. Is this a known issue perhaps?
Anybody could please help me on what I might be missing here?
preview/viewport (as it should be):

render(export) (showing some fill of the mesh itself while it's invisible and set to not render):
