I have seen a lot of videos on youtube where people use like 5 bones in order to control the eye movement but it can be simplified by only using 1 bone. Just attach a single bone to the iris/pupils and to the control point and your good. I'm sure others have already done this but I thought I would share. Mostly for newbies. Made in Moho 12.5 Pro.
https://www.posemotion.com/download/Easy Eyes.zip
Easy Eyes
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Easy Eyes
I agree. I typically use a single bone to move an eye. This is easier to set up and animate. Using a complex Smart Bone Action to basically move an eye never made sense to me.
I think Smart Bones are better used for blinking and changing the shape of the eye.
I think Smart Bones are better used for blinking and changing the shape of the eye.
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D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel
D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel
Re: Easy Eyes
To clarify, I use a single bone to move a single pupil. Each eye has its own pupil bone.
I used to have a shared parent bone for the two pupil bones so I could optionally move both pupils together, but I stopped doing this a long time ago. In practice, I rarely wanted to move both pupils exactly the same distance because that looked weird. Plus, it's really no big deal to animate two pupil bones.
I used to have a shared parent bone for the two pupil bones so I could optionally move both pupils together, but I stopped doing this a long time ago. In practice, I rarely wanted to move both pupils exactly the same distance because that looked weird. Plus, it's really no big deal to animate two pupil bones.
NEW! Visit our Little Green Dog Channel on YouTube!
D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel
D.R. Greenlaw
Artist/Partner - Little Green Dog
Little Green Dog Channel | Greenlaw's Demo Reel Channel
Re: Easy Eyes
I have both pupils on the same bone which I translate (step interpolation). Changing the pupils' distance is done by point animation and included in my head turn smart bone action.
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Re: Easy Eyes
Thanks for uploading a sample file J.Baker. Nice work!
Cheers
D.K
Cheers
D.K
http://www.creativetvandmedia.com
My store on Renderosity:
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My store on Renderosity:
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Re: Easy Eyes
You're welcome!
I haven't been on here much for some time now but I'm back at using Moho more again and enjoying it.
I haven't been on here much for some time now but I'm back at using Moho more again and enjoying it.
