Serious learning of skeletal dynamics at 14.3 [slowing down
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Serious learning of skeletal dynamics at 14.3 [slowing down
Re: Serious learning of skeletal dynamics at 14.3 [slowing down
Try this: bake the bones and then disable dynamics.
Mult Rush has a script for baking bone dynamics here: MR Bake Bone Dynamics

This workflow is similar to how I work with dynamics in 3D animation packages. Once I have the sim, I just bake it and turn off dynamics. There's little reason to continue processing dynamics once it gives you a good solution. Also, by baking the keyframes, you can edit them if you wish, and make them exactly what you need.
Hope this helps.
Mult Rush has a script for baking bone dynamics here: MR Bake Bone Dynamics

This workflow is similar to how I work with dynamics in 3D animation packages. Once I have the sim, I just bake it and turn off dynamics. There's little reason to continue processing dynamics once it gives you a good solution. Also, by baking the keyframes, you can edit them if you wish, and make them exactly what you need.
Hope this helps.
Last edited by Greenlaw on Mon Mar 10, 2025 7:32 am, edited 4 times in total.
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Re: Serious learning of skeletal dynamics at 14.3 [slowing down
Greenlaw wrote: ↑Sun Mar 09, 2025 9:36 am Try this: bake the bones and then disable dynamics.
Mult Rush has a script for baking bone dynamics here: MR Bake Bone Dynamics
This workflow is similar to how I work with dynamics in 3D animation packages. Once I have the sim, I just bake it and switch off dynamics.
Hope this helps.