When antialising is turned off, the line width just jitters, the line width is at 1 pixel in the pic below and the outlines just flat out disappear half the time. This just seems like a basic thing that I think Moho should be able to do.

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I made a post about this during Moho 13.5 and was really disappointed when it wasn't fixed in version 14 with the engine upgrades. This is a huge problem for any Japanese anime style workflows since all the AA gets applied in compositing. They need to fix and or overhaul how the no AA distributes its pixels because on top of this it bulks up in weird places sometimes to.El_Gabo wrote: ↑Mon Dec 25, 2023 9:24 am Can we get pixel perfect outlines when we turn off antialiasing? I've always wanted this. This would be really helpful for low resolution or pixel art sort of animation styles and also for rendering line work that can simply be colored in other software.
When antialising is turned off, the line width just jitters, the line width is at 1 pixel in the pic below and the outlines just flat out disappear half the time. This just seems like a basic thing that I think Moho should be able to do.
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There is still a bit of artifacting going on especially on the upper part of the mouth where there is some lines disappearing but it's still a lot better than what we have now.DigitalDesignDude wrote: ↑Mon Apr 28, 2025 10:06 pm It looks like you're right Greenlaw. I found the outlines to be more consistent in Anime Studio 9.5 as you can see below:
And in case it helps, here is a video demonstrating the settings I used and the differences between versions 14.3 and 9.5.
The outline in 9.5 still has some uneven thickness and occasional missing pixels, but it is a noticeable improvement over version 14.3.
I would love to see Moho improve to the point where this is no clumping of pixels or missing pixels from outlines. Similar to how PixelMash performs.
It saves a lot of work from manually cleaning up character frames for 30-60FPS game dev projects.


Ahh! Thank you for checking! I was so sure I used this capability in the past. Glad to learn I didn't imagine it.DigitalDesignDude wrote: ↑Mon Apr 28, 2025 10:06 pm It looks like you're right Greenlaw. I found the outlines to be more consistent in Anime Studio 9.5 as you can see below: