https://lostmarble.net/forum/viewtopic. ... 1cc66ce42a
This issue makes working in Moho with anti-aliasing turned off quite difficult. While you can work around it during the compositing stage, that's an unnecessary extra step especially since Moho should be able to handle this natively. Hopefully, the LostMarble team is looking into it.
Now, you might ask: why disable AA in the first place? In most Japanese animation workflows, anti-aliasing is applied during compositing in After Effects using plugins like PSOFT or OLM. Additionally, if Moho ever adds traditional coloring tools or raster/bitmap support, turning off AA would be essential since aliasing can interfere with clean fills.
Anyway, enough rambling and let's get to the point. I’ve created two simple brushes that effectively bypass this rendering issue. They work with AA enabled or disabled (within the Project Settings tab), and you can go as low as 0.9px before lines start breaking again. These brushes also align with the width (pixels) more closely with Clip Studio Paint's default curve tools/G-Pen, which is a big plus for users like me who switch between both programs. With these brushes, 1px in Moho is roughly 1px in CSP.
That said, there are still subtle differences since Moho handles AA differently, so some strokes might look chunkier or thinner in places compared to CSP. Still, it's much more consistent than before.
You'll need to tweak a few brush settings to get this working properly; those are shown in the screenshot below. Apologies if the image is small I captured it on an ultrawide monitor.

Download Link:
https://drive.google.com/file/d/1Pkwzhs ... p=sharing]
Edit: Just want to note this works with 1080p and up. Lines start to break again when lowering resolution to 720p, 480p, etc... so needing to increase width (pixels) is required.