I was following Victor Paredes' tutorial on rigging a character (the one with the yellow dog), and everything was going wonderfully fine until I began rigging the legs. Why, for the love of god, are their movements switched? When I move the right leg bone, it moves the layer of the left one, and vice-versa. What the heck is happening
Notes:
-I binded them to the correct layers.
-I clicked on the middle/body bone before creating the leg bones, so their hierarchy shouldn't be messed up.
-I repeated the tutorial steps two more times, but ended up with the same issue :/