https://mohoscripts.com/script/mp_BakeIndependentAngle
Bake independent angle bones at selected bone keyframes. Based on an idea by Lucafranca
Instructions:
- Select bones you want to bake (non independent bones will be ignored)
- Select any bone channel (angle/pos/scale) keyframes in which you want to bake and run the script
- Script will create keyframes at corresponding frames then will auto switch off independent angle for selected bones
Bake Independent Angle SCRIPT
Moderators: Víctor Paredes, Belgarath, slowtiger
- Shizukuishi
- Posts: 78
- Joined: Sun Dec 02, 2018 6:56 am
- Location: Italy
Bake Independent Angle SCRIPT
Even with the head in the clouds You can touch the ground
https://marisolpetretto.myportfolio.com/
https://www.linkedin.com/in/marisolpetretto/
https://marisolpetretto.myportfolio.com/
https://www.linkedin.com/in/marisolpetretto/
Re: Bake Independent Angle SCRIPT
Hello there!
Thank you for sharing this script. It sounds exactly like what I need right now.
Is it working correctly on Moho 14.4? I can't make it work, not sure if I understood the instructions correctly, specifically the second step:
- Select any bone channel (angle/pos/scale) keyframes in which you want to bake and run the script
I selected the hand bone (which is my independent angle bone), then tried selecting all my bone keyframes and run the script but the result didn't look like before. I also tried selecting only the hand bone keyframes and only the rotation keyframes but got the same result. The script however runs without console errors and the independent angle property is disabled correctly, it just doesn't look like it looked before.
Thank you for sharing this script. It sounds exactly like what I need right now.
Is it working correctly on Moho 14.4? I can't make it work, not sure if I understood the instructions correctly, specifically the second step:
- Select any bone channel (angle/pos/scale) keyframes in which you want to bake and run the script
I selected the hand bone (which is my independent angle bone), then tried selecting all my bone keyframes and run the script but the result didn't look like before. I also tried selecting only the hand bone keyframes and only the rotation keyframes but got the same result. The script however runs without console errors and the independent angle property is disabled correctly, it just doesn't look like it looked before.