Stumped

Wondering how to accomplish a certain animation task? Ask here.

Moderators: Víctor Paredes, Belgarath, slowtiger

Post Reply
iandalkin
Posts: 3
Joined: Wed Jul 29, 2026 4:38 pm

Stumped

Post by iandalkin »

Hi from Australia.

Not sure how to go about this ... I'm creating a fairy character (all the components: head, body, arms, legs, wings etc on different layers) and I want the wings to animate super fast, probably at least 40 frames a second in, say, a 4 second cycle. I then want to attach these wings to the main body of the character which is in a timeline at the standard 24 fps.

Any tips most welcome.
User avatar
slowtiger
Posts: 6396
Joined: Thu Feb 16, 2006 9:53 am
Location: Berlin, Germany
Contact:

Re: Stumped

Post by slowtiger »

Not possible.

We're creating for video (and film) here, that means the playback speed is fixed and usually should only be one of the standard FPS like 24, 25 or 30 frames (depends on your broadcaster). This means nothing in your scene can have a "higher framerate". The fastest you can have is "on 1's", meaning the object changes in every frame.

Search some of your favourite Anime for high speed movement and study it frame-by-frame: you'll see they use a bunch of tricks to let something appear very fast. Search for "motion blur", "distortion", "multiples".
AS 9.5 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
AS 11 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
Moho 13.5 iMac Quadcore 2,9GHz 16GB OS 10.15
Moho 14.5 Mac Mini M2 Pro OS 13.7.8
User avatar
hayasidist
Posts: 4028
Joined: Wed Feb 16, 2011 11:12 am
Location: Kent, England

Re: Stumped

Post by hayasidist »

iandalkin wrote: ↑Wed Oct 14, 2026 6:15 pm Hi from Australia.

Not sure how to go about this ... I'm creating a fairy character (all the components: head, body, arms, legs, wings etc on different layers) and I want the wings to animate super fast, probably at least 40 frames a second in, say, a 4 second cycle. I then want to attach these wings to the main body of the character which is in a timeline at the standard 24 fps.

Any tips most welcome.
and what output frame rate do you anticipate for the final (merged) video? Because if it's less than the super-fast rate for the wings you'll not see the individual frames for the wings.

Also - a 4 second cycle???? if that's from "down" through "up" and back to "down" that's really very slow. Most small to medium sized birds in steady flight flap about 2 to 20 times a second. Hummingbirds are even faster. So have a think about how fast you actually want these wings to beat.

But if you do want a 4 second cycle, then there's no point in having upwards of 160 tweens - just use moho's built-in interpolation to get from (say) down - up - (pause) - down along with whatever breakdowns you want in there on (say) the wing tips -- for inspiration search "muybridge bird in flight".


Then for fast action, in moho you have a couple of options: one is to do a manual blur / smear (as indicated by Slowtiger); the other is to use the motion blur options as in the layer settings window.
Post Reply