Im trying to build a fake 3D house (any building in fact) for putting my characters inside and then could make some nice shot from outside windows, etc.
At the moment i just build the 4 walls. But i found it very difficult.
Maybe some script could help me?
I don't know if there is any script for that. Anyway it would require a lot of information from the user to create a custom build.
I have seen a hose done by sang820 in some of its animations. Really hard considering that there is a bug in the rotation tools that makes odd rotations for some of the axis ( I don't remember what was the one.
I made a phone cabinet with that technique and it was also really hard.
It could be scripted but GRRRRR don't ask me!!!
-G
The script would do the same as manually. You have to tell the script the amount of rotation on what axis and the rotation order. I tis not the same rotate in one axis first and then in other axis then vice versa.
-G
Genete wrote:The script would do the same as manually. You have to tell the script the amount of rotation on what axis and the rotation order. I tis not the same rotate in one axis first and then in other axis then vice versa.
-G
Yes i know, but i can make some app that make the script faster and easier that doing everyhting manually.
Having the info for the front the rest is just math and can be done much easier and faster than doing it each time by hand.
What I'd do is make 4 walls identical in size. Then put the centre of each wall layer at the edge of where you want it to turn. Then, turn 2 walls 90 degrees up or down, and move them into place.
Plan it first. Build it in 2D space first, and do the least amount of 3D stuff possible.
Sketchup has been around for many years. There is a free version which can be got from Google (who now own it).
Unfortuantely, only the Pro version ($500) exports to obj format.
There is no way of using the free version to model anything which can be made into a Wavefront object (OBJ) I would love to buy a $500 package to make scenery for a $200 package but lack the funds.
There are loads of modelling packages which are free to use, but not quite as easy as sketchup. Wings, Anim8or, Blender etc. Even Hexagon, a first class modeller, was sold recently by DAZ for as little as $1.99. They can all export to OBJ.
I would like to have Sketchup Pro too. I could make columns etc very easily for C4D, and there is an excellent user base. It is way too expensive for me.
Last edited by JimmyC on Sat Jul 28, 2007 1:10 am, edited 1 time in total.
I do have access to a PRO version, so im trying to correctly exporting it to .obj and later loading it in AS. So im asking for help because for some reason im not getting the results i want and because want to share with the community.
I don't want to pour cold water on your idea - BUT, please look into the legality of this before you do it. Having access to the Pro version is not the same as being the registered user of it. Be careful not to fall foul of EULA rules.
I have no personal axe to grind, I just want to make sure that there is no hassle for you or this forum.