I need to be able to export to Flash (swf) then import that file back into Flash. It worked the first time I tried it then I output at a different size and Flash refuses to import that one, complaining that it has trouble reading the file. There's no other difference as far as I can see apart from the frame size. My workmate's Flash MX will import one of the files; my Flash 5 won't import any at all.
Another query (possibly linked to the problem): When the animation, of a single character moving, reaches the end of its 400 frames, it begins repeating, but the moving character appears behind a freeze frame of himself - possibly the first or last frame - then plays at a fraction of the correct speed. Any thoughts-??
Flash output/input problem
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Flash output/input problem
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I was having this same problem just today. I checked the "Extra swf frame" box, and this corrected the problem, but I didn't like the blank frame at the end of the animation (which made the loop hiccup).
My solution was to re-render the complicated portions of my scene as a .png. This fixed whatever was going on... no more frozen final frame. This of course wouldn't work in every case.
Regards,
My solution was to re-render the complicated portions of my scene as a .png. This fixed whatever was going on... no more frozen final frame. This of course wouldn't work in every case.

Regards,
Dave
Wouldn't of it been easier to import the file into flash, or a seperate flash document, and remove the extra frame and re-export that from flash again? hence solving the loop problem.Banterfield wrote:I was having this same problem just today. I checked the "Extra swf frame" box, and this corrected the problem, but I didn't like the blank frame at the end of the animation (which made the loop hiccup).
My solution was to re-render the complicated portions of my scene as a .png. This fixed whatever was going on... no more frozen final frame. This of course wouldn't work in every case.![]()
Regards,
--Scott
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