That is what make AS so great!, I always say something similar on the places I work, but it's comforting to hear it from you. It's about breaking paradigms.Lost Marble wrote:My second point is about standard interfaces and workflows. Just so you know where I'm coming from, I'm not necessarily a big fan of standard ways of doing things. As an example, I've always hated the way Illustrator and other vector apps work, so when you see differences in Anime Studio, they're intentional. It's up to you if that works for you or not.
I'm just working with corel photopaint, and was thinking ten minutes ago, why if looks so huge, make so many things and all seems to be thinked before you do, corel photopaint is not a so cool app as Anime Studio. I know they are not comparable about what they do, but they are comparable as the way they break or not the standards. Photopaint breaks some standars made by photoshop (and that is why I chose corel instead adobe) but almost the entire application is a tribute to standards.
But AS is a standard breaker, it's something totally new, totally risky, but even so it works perfectly.
I remember the story of qwerty and dvorak keyboards. Qwerty keyboard was actually created to write slow, it was made in writing machine times and looked for a way to avoid the "keys hammers" keep hold when you wrote too fast, so it takes all the most used keys and put all far away each other, this way you would need more time to jump from one to another.
Dvorak, instead, re ordered the keys to break the qwerty paradigm, and it's a keyboard where you can write much faster, created in times of computers.
Even when the election between write slower or faster is so evident, almost nobody uses the dvorak keyboard. Me neither
