My 1st walk cycle

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sbtamu
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Post by sbtamu »

muffysb wrote:Good stuff! I agree with lwaxana about the belt line. There is also -- dare I mention it? -- something odd about the crotch.

But it looks like all the hard work is done! Someday maybe I'll have the courage to try the dreaded walk cycle myself.
Yeah I worked on the legs for a few hrs trying to get it to not look like he is wearing spandex. I used 2 legs and a hip for the drawing and i had to bind that one point in The hip to the right leg bone. I finally gave up lol, that toons isn't for any project atm any way.
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Post by sbtamu »

Hillbilly Willy with Fatman (aka The Sherrif.)

Any opinions on their shapes?
That hat looks like a wizard hat on Willy. It's got to go.
Thanks:

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lwaxana
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Post by lwaxana »

Aw, I really like the Hillbilly Willy! I get a sense of humanity from his facial expression. Definitely a character that you can empathize and connect with easily. And the wrinkles are a nice touch.

Right now his body looks much more upright and his head and neck are hunched over a little bit. I love the hunch idea! One suggestion is to move some of the bending out of his neck and into his upper back. This could make the head and body more integrated.

I think that beard will be loads of fun to animate when he talks! :D
sbtamu
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Post by sbtamu »

What do you think of using this for willy?

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aleXean
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Post by aleXean »

I don't like the proportion of his legs and arms to his body. Make it bigger, so it's equal but still lanky so you get that weak character kinda sense.
sbtamu
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Post by sbtamu »

aleXean wrote:I don't like the proportion of his legs and arms to his body. Make it bigger, so it's equal but still lanky so you get that weak character kinda sense.
Do you mean bigger or longer?
Anyway, after looking at it I made the legs longer and the arms thicker.

P.S. I know he don't have any hands yet, I think i'll use the hands I made for timmy on my south park animations.

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lwaxana
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Post by lwaxana »

I think his shoulder shape is fighting with the shape of the rest of his body. His hunched neck and perhaps even the thin arms and legs give an impression of frailness. But his shoulders are very broad, alert, and healthy looking. Personally, I would adjust the shoulders because the head is really charming. :) Maybe try making the shoulders narrower and more slouchy/hunched.

It's also helpful to think of the character's pose as a single line (line of action). Right now his body reads as a straight vertical line with a second angled line jutting off for the head and neck. When the two elements read as a single curved line, the character will appear more unified. This link shows some character lines of action: http://vector.tutsplus.com/articles/web ... er-design/

The two different head angles are great. They look very consistent with each other.
sbtamu
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Post by sbtamu »

lwaxana wrote:I think his shoulder shape is fighting with the shape of the rest of his body. His hunched neck and perhaps even the thin arms and legs give an impression of frailness. But his shoulders are very broad, alert, and healthy looking. Personally, I would adjust the shoulders because the head is really charming. :) Maybe try making the shoulders narrower and more slouchy/hunched.

It's also helpful to think of the character's pose as a single line (line of action). Right now his body reads as a straight vertical line with a second angled line jutting off for the head and neck. When the two elements read as a single curved line, the character will appear more unified. This link shows some character lines of action: http://vector.tutsplus.com/articles/web ... er-design/

The two different head angles are great. They look very consistent with each other.
Like this?

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lwaxana
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Post by lwaxana »

Exactly! That looks awesome. :D
aleXean
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Post by aleXean »

I am talking about his forearm. His forearm is not matched with his body, add more points and let it not look like a stiff rectangle.
sbtamu
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Post by sbtamu »

aleXean wrote:I am talking about his forearm. His forearm is not matched with his body, add more points and let it not look like a stiff rectangle.
Ah ok thanks, but i have not gave any thot to the arms yet, i just drew them for reference, but u are right, the arms look really bad.
aleXean
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Post by aleXean »

( same goes for the legs )
sbtamu
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Post by sbtamu »

aleXean wrote:I am talking about his forearm. His forearm is not matched with his body, add more points and let it not look like a stiff rectangle.
I did this a few min ago. But this toon has evolved into something totally dif. than i wanted. I was wanting a malnourished 1849 miner. Almost a skin covered skeleton.

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GCharb
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Post by GCharb »

yeah, he looks really obese and healthy! ;)

He sorta looks like a fourtyniner to me but the clothing reminds me more of Robinson Crusoe then of an 19th century dweller!

G
sbtamu
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Post by sbtamu »

GCharb wrote:yeah, he looks really obese and healthy! ;)

He sorta looks like a fourtyniner to me but the clothing reminds me more of Robinson Crusoe then of an 19th century dweller!

G
LOL, would u say he is a hillbilly tho? If so i'll go with that and start working on the rest of the cast and props.
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