*gush*
It might be useful to be able to see the feedback while in actions on the MorphDial layer (only?) as you can then set up a series of poses/settings made up of complex control bone arranements to just recall... although, the subtlety of not putting things in exactly the same place every time will probbaly add to a more organic look...
I will deffinately play with this, and try to create a little setup tutorial.
I've discovered that by default adding point motion doesn't work as expected until you bake the point motion, and disable the bone influence in the morph dial menu dialogue

I'm not totally clear on how/why to use the icons added to the tool pallete though yet? I can't see the actual effect of them, but it may be due to me clicking everything in excitement

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p.s. i've added new target actions, and editted old ones, and it seemed solid and worked as expected
