Page 2 of 2
Posted: Tue Feb 26, 2008 11:34 pm
by DK
Thanks for the advice.....It's hard doing this series as a one man show...I think I will be posting more of my files for such advice as things progress.
D.K
Posted: Wed Feb 27, 2008 12:30 am
by mkelley
Yep, that works much better (seems like it belongs to the tail now).
Hey, it's hard to do *anything* without feedback -- I know some of my best work was when I (excitedly) shown my (perfect) stuff to my wife only to have her say, 'Yes, but..."
(And after I defend why I'm right and she's absolutely wrong I change it and then have her watch it again. Wives are always right, even when they're not. Especially when they're not.)
Posted: Wed Feb 27, 2008 1:46 am
by DK
Hehe....exactly the same thing happens at this end of the world!!!
Here's another scene....again with lots of action lines (now adjusted).
http://www.wienertoonz.com/scn007.mov
D.K
Posted: Wed Feb 27, 2008 1:53 am
by synthsin75
Wow, nice work. I really like that kind of minimalist background too.
Posted: Wed Feb 27, 2008 2:03 am
by DK
Thanks synthsin75. I used Anthony Rizzo as the inspiration. He did a lot of the original series backgrounds for Road Runner.
http://toolooney.goldenagecartoons.com/larriva.htm
D.K
Posted: Wed Feb 27, 2008 10:52 am
by slowtiger
Ha, it's fast! I like that a lot.
I noticed that I had difficulties to read the character in front of the BG. Maybe a stronger contrast would help.
Posted: Wed Feb 27, 2008 10:55 am
by DK
Thgis might sound stupid..but what sort of contrast? Colour contrast or light to dark? Can you be more specific?
EDIT: Actually....I think this is due to scale compensation. The linework is much better and bolder without scale compensation turned on.
D.K
Posted: Wed Feb 27, 2008 12:29 pm
by slowtiger
Hm, yes, thicker lines could help. But my best advice would be to always check a scene with half-closed eyes: if you can't make out anything, then it needs to be improved.
The things to look for are, in order of importance:
- contrast: light against dark, silhouettes
- detail: detailed areas against uniform areas, small objects against big ones
- colour contrast
- line thickness: do they define the characters good enough?
Posted: Wed Feb 27, 2008 12:33 pm
by DK
I just posted a question on how to turn off scale compensation globally on AS scenes. I have soooo many layers that have scale compensation checked it's a gigantic pain to go through them all manually and turn them off. Anyone know of a solution?
D.K