Jkoseattle wrote: ↑Sat Jul 06, 2019 5:41 pm
Wow! Disabling Frame Skipping really mucked it up. Lots of hangs and audio problems right away. That's not it!
And this is with a simple scene, no external assets added? If so, something is definitely wrong. To me, it sounds like something is interfering with Moho's processes. Try this: check Task Manager and see if you have another program or utility running while Moho is running and watch its activity while using Moho. I'm not sure you'll find anything but maybe it will offer some clues.
FWIW, I've used 12.5 for many complex multi-character scenes for TV production, and haven't seen this issue. However, for really complicated scenes, I don't typically click the Play button either; instead, I scrub manually or I use Preview Animation. Preview animation is more accurate than 'realtime' playback, especially when I'm reviewing my lipsync animation. But, even so, clicking Play in the transport controls shouldn't be a problem at all for simple scenes...the accuracy should be reasonably good in this case.
Also, for the sake of completeness, oftentimes the double speed playback does not happen when I first hit Play, but a second or two after. So it plays normal for about a second, then suddenly speeds up. And sometimes it just starts right up at double speed.
Hmm. Maybe a caching problem? Like the computer trying to figure out where it can save the entire cache? Just curious but do you have a regular hard disk or SSD as your system drive? If it's an HD, maybe the drive is getting full or fragmented? (I wish Moho offered more options for choosing a cache location and size like other animations programs do.)
Question #1: Which OS are you running? With older versions of Windows, it's recommended that the drive is occasionally optimized. But with Windows 10, it's not recommended and you really shouldn't have to do that.
Question #2: Sorry if I asked this already, but do you have a movie file in the project? You mentioned audio problems, so I wondered if this might be the case.
I don't normally import movie files into animation programs because playing a movie file tends to be processor intensive. Instead, I like using an image sequence and a separate audio track (uncompressed AIF or WAV.) For fast-streaming reference footage, I prefer a med-to-low quality JPEG image sequence, and for final render quality footage, I use a loss-less PNG image sequence. A JPEG sequence is ideal for animatics and other reference footage used as a backdrop or PIP insert. But for final renders, obviously you want to avoid re-compressing data.