Re: Procreate to Moho best practices
Posted: Mon Jan 02, 2023 1:39 am
Well I'll be. Why did it work for you first try and never worked for me???
Those two exact notes were given to her yesterday actually. I removed every layer that wasn't visible very first thing.Greenlaw wrote: ↑Sun Jan 01, 2023 11:57 pm One thing I might have done differently is to draw the character in a neutral and symmetrical pose because this makes it easier to rig and pose predictably. I'd probably use far fewer layers too, but this depends on what the character is expected to do. In general, I try not to include anything unnecessary in the rig because it can complicate the rigging process and affect rig performance during animation.
Never used this. I'll give it a try momentarily.Greenlaw wrote: ↑Sun Jan 01, 2023 11:57 pm For a design like this, I would probably make the legs and arms straightened out and each merged into a single layer so I can use Smooth Joint to deform them. Smooth Joint is the easiest way to rig this kind of design and it looks great. You can see an example of how this looks in my Puss rig as demoed here:
I'll let her know. It's my daughter by the way. She drew me three characters actually. Took her like two hours. I was impressed as usual.