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Posted: Fri Apr 24, 2009 11:37 am
by heyvern
Konservburk wrote:A physic engine would be nice if added, so you can do ragdolls, pieces flying and bouncing around if you do an explosion, a wall of bricks falling apart, or whatever else

Already doing that with scripting. I plan to wait for a new version before I go much further with it. I don't want to kill myself jumping through hoops if there are any new script features that could help make it easier. Fingers crossed!
viewtopic.php?t=9488
viewtopic.php?t=9544
-vern
Posted: Fri Apr 24, 2009 12:06 pm
by Konservburk
heyvern wrote:Konservburk wrote:A physic engine would be nice if added, so you can do ragdolls, pieces flying and bouncing around if you do an explosion, a wall of bricks falling apart, or whatever else

Already doing that with scripting. I plan to wait for a new version before I go much further with it. I don't want to kill myself jumping through hoops if there are any new script features that could help make it easier. Fingers crossed!
viewtopic.php?t=9488
viewtopic.php?t=9544
-vern
Nice!

you just made my dream coming true =P
Oh well, first I will see how good this is, so far

Posted: Fri Apr 24, 2009 3:29 pm
by realsnake
That is still possible with the help of particle engine. This is just a quick render test, I didn't pay much attention on collisions and third Law...
http://www.youtube.com/watch?v=oWgclCPgxyk