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i am cured

Posted: Fri May 08, 2009 3:40 am
by toonertime
thanks for the insight! I think I was adjusting the bones at frame 0
i moved the bones around on different frames and got my
little worm to wiggle! Not in front of the kids, tho.

text test using bone ripples

Posted: Fri May 08, 2009 4:19 am
by toonertime

text test

Posted: Fri May 08, 2009 4:20 am
by toonertime
the above url just shows a quick test I did using
text and running them over some bones to
make a fluid movement. Great, simple technique!

Re: text test

Posted: Sat May 09, 2009 9:31 pm
by mrpcsol
toonertime wrote:the above url just shows a quick test I did using
text and running them over some bones to
make a fluid movement. Great, simple technique!
good job!

Posted: Sun May 10, 2009 1:38 am
by TheChewanater
For any Blender users, someone asked on the Nystic forums how to do this, and I did it in Blender. If you want to see it, here's the link: http://www.freewebs.com/chewanater/slither.blend

wooooooooooow

Posted: Tue May 19, 2009 4:48 am
by stardvd555
terrible

Posted: Thu May 21, 2009 3:12 am
by billamu
Nice work, TheChewanater. Good to see the same technique works well in Blender too

Posted: Sat Jul 25, 2009 5:46 pm
by Víctor Paredes
Ok, here is a dragon from a project I'm working. I wanted to post the finished 8 shorts we are making, but I couldn't resist to put this animation here :roll:
Dragon swf (just open the link in a new tab).

Posted: Sat Jul 25, 2009 8:14 pm
by Blue
I couldn't open your dragon, but damn! Thanks for posting this thread, I never would have thought of that.

Posted: Sat Jul 25, 2009 10:16 pm
by Víctor Paredes
Blue wrote:I couldn't open your dragon, but damn! Thanks for posting this thread, I never would have thought of that.
try copying and pasting this link
http://www.freewebs.com/tazatriste/moho ... o%2012.swf

Posted: Sat Jul 25, 2009 10:33 pm
by Blue
WOW, LOVE IT!

Posted: Wed Aug 26, 2009 8:20 pm
by Vagabond
Here's another way to use the technique in AS. I tried to duplicate a magnifying glass video I saw on YouTube. Since I have to move the image layer instead of the bone layer I wonder if that video was done in another program.

http://www.youtube.com/watch?v=D8HeAVshRAQ


Nice use of the technique by Toonertime too. I couldn't view the wavy water effect. I was thinking of heat waves rising from a street too. Just need to keep the image still and move the bones.

Uhhh?

Posted: Sat May 29, 2010 3:31 am
by abou123
Hepglon no get it? :( :?:

Posted: Wed Jul 21, 2010 7:36 pm
by fracturedray
Using the tips here I did a few test because I wanted to see if it could be used for water ripples in some way.

I tried scaling the bones to distort the shape as it flowed along the bones. Distorted the shape using columns of bones in a line as well as some other columns set up like a comb's teeth with scale/position changes.

All in all it was interesting to see how it worked and I may use what I've learned. Just need to do a little more testing.

Here the file if you wanted to see how I tinkered with the idea.
http://www.mediafire.com/?xtf13i1n24r8toc