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Re: Anime Studio 10 Webinar Follow-Up Questions

Posted: Sat Mar 22, 2014 8:55 pm
by Undiscovered
I found a little weird thing in Anime Studio 10. It might be a bug.

Ok When I do advanced masking. (Pupil masked in an eye group. then eyes group masked in the head/face) or (Teeth masked in an mouth group and then mouth masked in a head/face)

If you shut off GPU Acceleration in the pop menu on the canvas, then advanced masking works better.
BUT......
If you turn on GPU Acceleration, then advanced masking does not work at all..

Try it.. Turn GPU Acceleration "ON" then push "Play" in the canvas to engage.
Then turn GPU Acceleration "OFF" then push "Play" on the canvas to engage your choice.


The pupils will come out of the eyes, and the teeth come out of the mouth. lol

I thought GPU Acceleration is suppose to make things better.


On a side note, GPU Acceleration is awesome for seeing textures on shapes and soft edge effects that were in the past only seen when rendered out. Cool. :mrgreen:

I really wish we could see Advanced Masking in the canvas always. It is important to see my characters in full effect in the canvas view when creating.

I am using an iMac 10.8.4 running Anime Studio pro 10.0
Please help.

Re: Anime Studio 10 Webinar Follow-Up Questions

Posted: Thu Dec 18, 2014 10:29 pm
by webdefender
Does anybody have problems rendering a Poser Scene within Anime Studio on a Mac? When I load a scene from Poser and animate the character in Anime Studio, I can see the animation in the preview animation, but when I "export animation" I just get the poser figure with no motion for the entire movie.