Re: Why would anyone choose to use Animate Pro?
Posted: Tue Jul 22, 2014 6:00 pm
@heyvern
@dkwroot
I will give Blender a try, I keep hearing about it and that they also made a CGI film with it and other open-source software but I keep getting distracted. If it could replace Maya that would save me a lot of money.



How was I trashing it or trolling anyone? Syn said himself over at another forum:The idiot trolls trashing Anime Studio in this topic are getting the exact response they wanted. They don't care about anything other than getting people all fired up and angry and pissed off. It's their heroin and cocaine.
Yet I get berated. If anyone got trolled it was me for calling me a TB shill when outside the context of this thread I wouldn't recommend it. I know I jumped in during a slightly heated debate but I'm willing to shake hands and start again.AS just isn't designed to optimize a frame-by-frame workflow, but can do it.
http://www.kelleytown.com/forum/animato ... IC_ID=2423
@dkwroot
I will give Blender a try, I keep hearing about it and that they also made a CGI film with it and other open-source software but I keep getting distracted. If it could replace Maya that would save me a lot of money.

That would be killer if you manage that. In that case bitmap drawing wouldn't really be a necessity I shouldn't think since people have used Flash to draw with since the MX days. Bahi JD who worked on Ping Pong and Space Dandy (and others) still uses Flash:I've actually started re-writing some of the animation tools myself. My goal is to make anime studio at the very least, comparable to flash in terms of drawing in FBF.


Snap, serves me right for not checking update logs I guess (I upgraded to 9 on impulse on Amazon) that would have helped me a lot a few months back, amazed I didn't see it, really amazed, literally right in front of me, also really happy it's a thing, thanks.Before I go, I'd like to point out that Anime Studio has a pretty good onion skinning system. You just have to enable it above the timeline. You then have a choice to have your onion skinning set to outlines or not. If you uncheck outlines, you'll see your onion skins as overlays with low opacity.
