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Posted: Sat Oct 22, 2011 2:25 pm
by GCharb
Rudiger wrote:Does any other toon shader even come close?
I like Illustrate, it gives huge amount of control and it is production proven, but my favorite is still the one that comes with Animation Master.

http://davidgould.com/Gallery/CelAndToo ... elAndToons

Posted: Sat Oct 22, 2011 3:07 pm
by Rudiger
Yeah, but the lines that Freestyle generates are actually vector-based, so you could even import them into a program like AS for further tweaking. Not sure what other toon-shader can do that.

Posted: Sat Oct 22, 2011 3:22 pm
by GCharb
Rudiger wrote:Yeah, but the lines that Freestyle generates are actually vector-based, so you could even import them into a program like AS for further tweaking. Not sure what other toon-shader can do that.
Never heard of one!

Posted: Sat Oct 22, 2011 4:35 pm
by patricia3d
Thanks Rudiger for comments.

Watch this video
http://vimeo.com/27029247

At Time 5:22 you will get some idea where only outline will be rendered
and you can save that outline render as JPG and use autotrace in AS to import the vector points in AS.
( I have not used )

Posted: Sat Oct 22, 2011 10:11 pm
by Rudiger
kkrawal wrote:Thanks Rudiger for comments.

Watch this video
http://vimeo.com/27029247

At Time 5:22 you will get some idea where only outline will be rendered
and you can save that outline render as JPG and use autotrace in AS to import the vector points in AS.
( I have not used )
Actually, I think the Freestyle renderer can export to a vector format (SVG) directly, at least it could when it was originally integrated into 2.49. Not sure if TK has incorporated this feature into this 2.5 branch yet.