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Odd newbie animation problem

Posted: Sun Jan 06, 2008 11:51 pm
by fiziwig
I'm animating a "floating eyeball" as a practice exercise. The eyeball starts out facing to the right, then faces forward, then left, then back forward.

I use the same kind of motions on the timeline for all the movements, but one of the motions doesn't work right.

Here's what it looks like: http://fiziwig.com/anim/floating_eye.swf and you can see the glitch from frame 25 to frame 30.

Here's the AS file. http://fiziwig.com/anim/floating_eye_x.anme Can anybody take a look at the file ans spot what's going wrong?

Thank you very much.

--gary

Posted: Mon Jan 07, 2008 12:51 am
by Genete
To have smooth interpolation in a switch layer you should not move the layer should move the points instead. Go to the "left" layer and remove all the translate layer keyframes. Also the same for the "Right" layer. For the "left" layer at frame 0 select the translate layer tool and press the reset button.
Then at frame 0 place the points of each layer a the right place just moving the points not the layer.

Also need to erase the keyframes for the points movements of the "left" layer that are wrong.

I think with that it would work.

-G

Posted: Mon Jan 07, 2008 1:34 am
by fiziwig
Thanks Genete. That worked great! I guess it makes sense that if you lock a layer to a bone that any movement would need to be animated with points, not with the locked layer.

--gary