How do I get this kind of line consistency?
Posted: Wed Feb 27, 2008 5:29 am
Hi all,
I am new to the field and new to Anime Studio. I am struggling with how to get outlines that "meet" like you see on modern 2D "retro" cartoons like this:

My main struggle is that my edges/corners are not retaining the same line thickness like in the above example. Using the "Line Width" I can make the edge lines meet and be smooth but that eliminates the consistent line thickness. If I do not use it, edges/corners appear "broken" and rough.
Here's a character I made with smooth edges (first one, so honest feedback is welcome):

Example of non-pointed edge (right most point) that I want to stay the same thickness as the other lines but have a clean "peak"/"point" like in the Danny Phantom example above. However, it peaks "flat."

Any help is appreciated. Hopefully my question makes sense.
Also, let me know what you think of my rocker character, good, bad and ugly...I want to get better.
B[/img]
I am new to the field and new to Anime Studio. I am struggling with how to get outlines that "meet" like you see on modern 2D "retro" cartoons like this:

My main struggle is that my edges/corners are not retaining the same line thickness like in the above example. Using the "Line Width" I can make the edge lines meet and be smooth but that eliminates the consistent line thickness. If I do not use it, edges/corners appear "broken" and rough.
Here's a character I made with smooth edges (first one, so honest feedback is welcome):

Example of non-pointed edge (right most point) that I want to stay the same thickness as the other lines but have a clean "peak"/"point" like in the Danny Phantom example above. However, it peaks "flat."

Any help is appreciated. Hopefully my question makes sense.
Also, let me know what you think of my rocker character, good, bad and ugly...I want to get better.
B[/img]