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Bone on another bone

Posted: Sat Jun 14, 2008 6:56 pm
by mmcriminal
lets say for example i made a stickman, i puted bones to it and i took 1 bone and placed it on another bone so for example it'll scrub it's head and i wanna put the hand ON the head and its making the hand white... how can i make it normal so when i put something over something when i do in bones it'll stay in it's color...

Posted: Sat Jun 14, 2008 8:49 pm
by synthsin75
I'm not sure I understand the problem, but it sounds like you have the hand shape underneath the head shape on a single layer. If so, select the hand shape with the select shape tool and press the raise button in the tool pallet until it is above the head.

Posted: Sat Jun 14, 2008 10:57 pm
by heyvern
Actually this has nothing to do with bones but shapes.

It sounds like you have the whole body as one shape. When a shape "intersects" itself the intersection becomes a "hole" in the shape showing the background.

You need to "split" areas with and extra spline across the joints and then create multiple separate shapes.

I hope I interpreted this correctly.

-vern