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bones and switch layer
Posted: Wed Sep 03, 2008 4:08 pm
by bix
Hi,
I have done an animation of an head with some expression using the switch layer to simulate frame by frame animation. Then I put bone to the head to bend it., but it only rotates not bend and dinamics bones but in the hair didn't work.
the structure is Bone layer>switch layer> expression layers.
if i put one of the expression layer directly under the bone it works... but I can't switch between th edifferent expression during the animation.
Thanks for your help
fabrizio
Posted: Wed Sep 03, 2008 4:44 pm
by bix
Hi,
I have done an animation of an head with some expression using the switch layer to simulate frame by frame animation. Then I put bone to the head to bend it. But the head only rotates not bends and dynamics bones put in the hair doesn't work.
The structure is Bone layer>switch layer> expression layers(vector layer and images).
If I put one of the expression layer directly under the bone it works... but I can't switch between the different expression during the animation because the drawings layer aren't under the switch layer.
Thanks for your help
Fabrizio
Posted: Wed Sep 03, 2008 4:52 pm
by slowtiger
Try and put your bones directly into the switch layer. That way they can affect every vector layer directly under the switch layer.
Posted: Wed Sep 03, 2008 6:22 pm
by bix
I tried, but if the bone layer is under the switch layer i can't switch between the expression: the switch layer let me keyframe only the bone layer(right click on the switch layer), and I have some problems with the render.
I have found a not simple solution: deleted the switch layer and animated the visibility of all the drawing... but I've to kframe all the visibility.... isn't so usefull.
Any simpler idea?
thanks
fabrizio
Posted: Wed Sep 03, 2008 7:11 pm
by slowtiger
You've misread me. Create the bones directly in the switch layer - sounds funny, but is possible.
Posted: Thu Sep 04, 2008 8:17 am
by bix
ah!!! ok it works! great
thankyou very much
Posted: Thu Sep 04, 2008 8:56 am
by chucky
Nice tip Slo, didn't know that one, we really do need a full manual I think.

Posted: Thu Sep 04, 2008 12:34 pm
by madrobot
That's interesting.
Going to have to experiment with that one.