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Facial Animation Tests

Posted: Thu Dec 25, 2008 9:45 pm
by spoooze!
Hey guys,

I'm putting together a new facial rig and am trying to develop a better bone-based facial animation system. All of this was done via bone. No switch layers were used. Here's the first test:

http://www.youtube.com/watch?v=geLeu83nw-Q

So far, I think it's turning out great! I can get some good facial expressions and emotion into the character. I also like the fact that I can make this guy blink without using switch layers.

Any thoughts?

Posted: Fri Dec 26, 2008 3:32 am
by PARKER
Facial movements are good.
I can make my characters blink only by using vector layers, i have always work of that way when i want to make a blink.

Posted: Fri Dec 26, 2008 5:05 am
by spoooze!
Thanks Parker!

Second test, this time with body movements:

http://www.youtube.com/watch?v=e8_zClnPKho

Posted: Fri Dec 26, 2008 5:25 am
by dsaenz825
I like the movements of both face and body :D

I would like to see this new bone rig: seems to work :wink:

Posted: Fri Dec 26, 2008 1:52 pm
by Jeffrey
*post deleted by user

Posted: Fri Dec 26, 2008 2:00 pm
by funksmaname
you need a completely closed mouth imo - particularly on "*B*ATman"
other than that body movements pretty good, if not a little... camp? :)

Posted: Fri Dec 26, 2008 5:16 pm
by spoooze!
^Thanks for the feedback guys.

Here's a couple more tests:

http://www.youtube.com/watch?v=D5Wg_weMZKo

http://www.youtube.com/watch?v=m1vSyM4s0hA

Posted: Sat Dec 27, 2008 9:41 am
by funksmaname
'april fools' getting much better :)

Posted: Thu Jan 01, 2009 4:45 am
by kphgraphics
Looks good, keep up the good work.