Rotating points
Posted: Tue Jan 27, 2009 6:25 pm
The answer to this may already exist?
I select all an object's points and animate a rotation of that object. On playing it there is a scale (down) effect. I tried FA_rotate-points.lua that allows setting the rotation point. Same. The obvious solution is put the object on its own layer and rotate-layer but, I figure it should just plain rotate and wonder if there is something I am missing here?
the journey of a thousand miles....
> arfa
I select all an object's points and animate a rotation of that object. On playing it there is a scale (down) effect. I tried FA_rotate-points.lua that allows setting the rotation point. Same. The obvious solution is put the object on its own layer and rotate-layer but, I figure it should just plain rotate and wonder if there is something I am missing here?
the journey of a thousand miles....
> arfa