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Can i import a photo and makes arms move?
Posted: Wed Feb 04, 2009 4:12 pm
by Sallydog
A new user and having great fun with Anime Studio - I've been searching for tutorials and have enjoyed learning. My question is, is it possible to import a digital photograph and make arms and legs move?
Thanks.
Posted: Wed Feb 04, 2009 5:08 pm
by funksmaname
why don't you try it?
Posted: Wed Feb 04, 2009 5:31 pm
by Sallydog
funksmaname wrote:why don't you try it?
Yes i probably just need a push. It looks like i might be able to with the addition of many bones! I think it may take a lot of time for me too, so i didn't want to spend loads and loads of time on it if it's not possible!
Thanks
Posted: Wed Feb 04, 2009 5:49 pm
by Ttomak
Welcome to Anime Studio, Sallydog. The built-in tutorials cover this exact question, so take a look in there (in particular the images section of the tutorials, but I'd recommend checking them all out, and in order, as well).
Posted: Wed Feb 04, 2009 5:51 pm
by dueyftw
In Photoshop or gimp, take the photo and copy it as many times as parts that you need. Next isolate the parts by making, everything else alpha. Then import as png files into AS. Rig, then animate.
Not hard at all.
Dale
Posted: Wed Feb 04, 2009 5:57 pm
by heyvern
Loads and loads of time? So spending "loads and loads" of time means what... 5 seconds? 5 minutes? An hour? A day? If you did all the tutorials that came with AS, that might take a day or two but then you would know how image layers work. The default file that opens when you launch AS is a character made entirely of image layers. You could try typing in "image layers" or "puppet" in the search on this forum.
"loads and loads of time" from your perspective might actually be the definition of animation.
-vern
Posted: Wed Feb 04, 2009 6:00 pm
by Sallydog
dueyftw wrote:In Photoshop or gimp, take the photo and copy it as many times as parts that you need. Next isolate the parts by making, everything else alpha. Then import as png files into AS. Rig, then animate.
Not hard at all.
Dale
Ahhh that's it! That makes sense. Thank you.
And thank everyone for your guidance - much appreciated.
Posted: Thu Feb 05, 2009 9:06 am
by funksmaname
i didn't want to spend loads and loads of time
I think you're in the wrong business

Posted: Thu Feb 05, 2009 5:05 pm
by dueyftw
Sally, go though all the tutorials. That way when someone suggest that you use a vector layer to complete or cover up the brakes in image character, you know what they are talking about.
Dale